by BackNowhere
A casual RPG for those who like to relax...
Untapped is a highly unfinished WIP and I am releasing it here essentially for Alpha testing.
While lots of effort has gone into the art, music and narrative elements, they are essentially a wrapper for a 'tap simulator'.
Save the world from evil one monster at a time as you travel around defeating your enemies by tapping the moving targets.
The save game feature is fully implemented but using it canbe unintuitive. You can stand next to one of the beds in the starting house and tap the bed. This will also refill the players health fully. The game also saves upon quitting if you use the 'Save and Quit' button from the player inventory panel.
Click or drag items from your inventory to the weapon and gear slots up top. Weapons, amulets and armour will all be automatically assigned to their correct slot by double clicking on them.
Click a consumable item to use/consume it.
The player must tap or click the screen to move around the game world. Buttons will appear over doors allowing for interaction.
The game was designed to be playable by young children as well as the elderly.
There are probably about 2 hours of gameplay. Only really the critical path is fleshed out .
Is this product viable? Is the main question I want to answer. Would the finished product be something you would play?
Your feed back is very valuable and I look forward to it :)
PC version release!
Some NPC animations have been added. But the PC version has a problem with animation timing and overall smoothness of NPCs movement.
Font improvements.
There are some large black spaces on the edge of maps due to larger resolution. And there are some strat items that couldn't be seen before. All will be cleaned up shortly.
Monsterfingergames 6 years ago
Game Graphics Story/Writing/DialogueBackNowhere 6 years ago
Thank you monster finger!jestPRO 6 years ago
Mechanics Story/Writing/DialogueBackNowhere 6 years ago
Thank you very much jestPRO :)NightZardProductions 6 years ago
Game Graphics ControlsBackNowhere 6 years ago
Thank you NightZard :)NightZardProductions 6 years ago
Yeah no problem dude! Just keep working on this game and I think it will turn out to be an awesome game. Well done!ryanmccx 6 years ago
Game Graphics Level DesignBackNowhere 6 years ago
Thank you Ryan for your feedback :)NetprogsGames 6 years ago
Game Graphics Tutorial/Learning CurveBackNowhere 6 years ago
Thank you NetprogsGames for taking the time to play and give such quality feedback :)Dukebot 4 years ago
Game Graphics PhysicsBackNowhere 4 years ago
Hey DUKEBOT;Elad749 4 years ago
Game Graphics AnimationRL_Studios 4 years ago