The game is about staying alive by dodging and destroying as much balls as you can. Grab items to adquire powerfull abilities and protect yourself. Your score will be calculated based on the time you've been alive and how many balls have been destroyed. Controls: Use the mouse to move the player. Press enter key to pause the game.
Just collect all the coins in the map to win the level! Simple right? But try to do not get stuck with your own body. The game can be played with keyboard arrows or mouse, it's up to you. Looking for some feedback to make improvements to the game! Credits: The music of the game belongs to freesfx.co.uk.
Asteroids spawn from the right and we have to detroy them using a Cannon with 2D physics. We can also adquire power ups that will grant us more fire power during some time. To complete a level you have to destroy all the asteroids that will be spawning during 1 minute. If all asteroids are destroyed the level is cleared! But if one single asteroid reaches the left side of the screen the level is lost and will have to play it again! Controls: Use the mouse to aim and hold left button to charge the cannon. Release the button to shoot the bullet! Also you can use the ENTER key to pause the game.
Prototype of top down shooter that rises from my first game https://dukebot.itch.io/dodgeball. The objective it's the same: stay alive and destroy as much enemies as you can. This is an early prototype and graphics and lots of things will be improved in the future, this is just the core concept of the game. Controls: WASD for movement. Left Mouse to shoot primary fire. Right Mouse to shoot secondary fire. Space to use a bomb and clear the screen of enemies! Enter to pause the game.
The objective is simple, just destroy all the blocs to beat the map! To destoy a bloc you just have to jump on it! Controls: Use the left and right keys to move! Enter key for open pause menu. Good luck!
Dodge the traps and make it to the end of the level! This is a very simple platformer where you can only move left and right, the jump action is done automatically every time you touch the ground. Controls: PC: Use the A and D keys to move left and right. Also you can move with the arrow keys. Android: Use the left and right arrow that appear on the screen to move.
Top down pixel art game about being sick and ill. Blue Sunday is a sad story about someone who struggles to understand his past. He founds himself into a weird world, plenty of familiar faces around him, a silent dispair will take you away from the real world. Dont die, get out and remember.
Use the ball to break the bricks with the help of many different power-ups. Play through 8 different worlds, each one with it’s unique levels and a boss fight at the end of each world. This game aims to recreate the classic breakout gameplay with a modern touch and some new features such as the power up system or the boss fights. Enjoy the various levels with addictively simple controls.
Yeah, as it says in the description it reminded me a lot of baldur's gate. The idea is good and the graphics are nice aswell, but the animation looks a little bit weird. The character movement feels strange and unnatural. But for the rest of things it's a good game.1 year ago
The game is fun and the graphics for the most of the part are nice. But there is too much contrast in the quality of some graphics, for example, the grass or the tomb sprites look much simplier than the rest and it looks weird, because it seems that all sprites have some amount of quality and this two sprites look very simple. The animarions look nice and maybe some background music would enhance the game a little bit!1 year ago
Nice game overall! But I've found some problems.
The gun casts shadow, which look weird withoud the shadow of the first person body. If you are not including the own characters body in the first person camera, you should remove the pistol shadow because the shadow flotates itself around the map.
Another thing it's that I can shoot the pistol until I have -1 ammo, I thing this is a bug where I can shoot 1 bullet more before reloading.
Also, when not aiming with right mouse button, the bullets do not seem to go to the crosshair.
For the rest of things, very nice game as a solo project, really good work and nice 3D models.
The game is simple, but it's fun to play.
The controls are a little bit hard because the turning rate feels so high sometimes.
Also for the web version it would be nice to hace a two player feature. One controlled with WASD and the other one with keyboard arrows. I think this would be an easy way to include local multiplayer to the game and playing with a friend is more fun than playing against the IA.
By the way good IA programming, it won me the first time I played the game.
The idea is good, but I think there are some areas that could be improved.
The controls and the physics didn't like me. When you are on a cloud, the cloud moves faster than you and you have to manually move to keep on the cloud, which adds a little bit of difficulty to the game, but it feels weird.
Also I didn't like the controls and the physics of the game.
By the rest of things, it's not a bad game and even if it's a common idea, with some improvements it can be a good experience to play.
Great game with very nice ambientation, love the cyberpunk world.
The game is interesting and original, but I think that the mechanincs are very simple. Punch bad guys and purchase new things for the bar when available. I felt that there was no kind of strategy to pursue to beat the game, but anyway I had fun playing it!
Thanks for your feedback!
Yeah, I know that the snake is pretty ugly, I am a programmer and drawing it's not one of my strong points. But I will try to update the ugly Snake for a better one in the future.
It's a good idea the lives/attemps things. I will think about adding it to the game.
Thanks again for the feedback!
Thanks a lot for your feedback.
Right now as this is an early prototype, I only allowed to play in 1280x720 at windowed mode. I will study it and see how can I adapt this to fit all possible screen sizes, so you don't have the problem when playing on laptop screen.
The game is supposed to run at 60 FPS, and the downloadable version for windows plays smooth. But it's true that the web version feels like running at a lower framerate. I will have to see why this happens.
Thanks again for your words. I will keep improving the game and making updates to it. Any feedback on gameplay will be wellcome as I want to make a fun game that people can enjoy and have fun while playing it.
Very simple yet fun! I enjoyed playing this version of the classic snake!
But I found that the speed of the snake grows very fast. Maybe it can't be appreciated on early stages of the game, but when the snake has grown a bit, I think the speed increment it's very high.
Anyway the game is good and fun!
I love the graphics they are really nice. Also It's like an evolution of old games where you expect to move with keyboard or gamepad, but you move with the mouse, I liked this fact because it's like playing old game in a more modern way.
I could not play much time because I've found two bugs that made the game freeze and could not advance in my progress.
The first bug was near the blue cristal that is at the altar with a tree. On the lest there is a small house and when I try to enter I got stuck and could not move but the game did not enter the house. I had to save and load the game.
The second big was at the first battle. I could not hit any of the hands and after that I expected something to happen but the game was like frozen. Animation were still playing but nothing was happenning and I could not move.
Anyway, the game looks really nice and I'm looking forward to see further updates! Good Job.
Simple concept game but a good game. The game looks a little bit unfinished because there is no score or no objective or nothing else to do rather than shoot and shoot and shoot.
The idea is good and with a little bit of work could be a finished game. The physics need a little bit of work, like "LostDutchman" said in his comment, shooting while jumping should add a little bit of power to the shoot.
Anyway good work, with some polishments this can be a good game!
Good music and charming graphics! The game concept it's good but the game has some weakness that can be improved.
No feedback about how to play or what to do, had to try different things until I figured out what to do.
The game idea is good but the game it's too easy. You just spawn undead and then wait to win the map, Youu just spawn things and win, there no strategy or difficulty.
Of course all of this things can be improved. The game idea it's really nice and the graphics and music fit the game perfectly. Good job and good luck on the next updates!
Hey thanks so much for playing and for the feedback, I watched the video don't delete it. Glad you liked the game.
Still in alpha version, some things will improve in the future. Also the difficulty has to be adjusted, you playthrought will help me to adjust some parts of the maps.
I had a nice time playing this game! Managed to collect almost the 10000 coins to pay the doctor. For me the fastet way was to cut wood and then selling it, the jobs felt too slow to farm money, but I don't know if there was a faster way.
The game crashed at some point with a pop up in the navigator telling me something about out of memory. I can send you screenshoot of the error message if you want. Anyway I had a nice time playing the game and probably I will try again to see further things.
Thanks for your anser, it's really appreciated. Most of the graphics are open source taken from various sources, some of them are definitive and some will be replaced as my designer is doing them right now for me. So this point will definetly improve on game launch.
As for the game having no selling point I know, in fact it's a free game which my aim it's not to sell. My aim is show my piece of art work to the world and hopefully some people have some enjoyable moment playing it that's all. Also I am using this project as a source for learning the GODOT engine and marketing skills.
But don't worry about offenses or that kind of stuff I have a mature head and embrace criticism as a good thing ;)