A casual RPG for those who like to relax...
Untapped is a highly unfinished WIP and I am releasing it here essentially for Alpha testing.
While lots of effort has gone into the art, music and narrative elements, they are essentially a wrapper for a 'tap simulator'.
Save the world from evil one monster at a time as you travel around defeating your enemies by tapping the moving targets.
The save game feature is fully implemented but using it canbe unintuitive. You can stand next to one of the beds in the starting house and tap the bed. This will also refill the players health fully. The game also saves upon quitting if you use the 'Save and Quit' button from the player inventory panel.
Click or drag items from your inventory to the weapon and gear slots up top. Weapons, amulets and armour will all be automatically assigned to their correct slot by double clicking on them.
Click a consumable item to use/consume it.
The player must tap or click the screen to move around the game world. Buttons will appear over doors allowing for interaction.
The game was designed to be playable by young children as well as the elderly.
There are probably about 2 hours of gameplay. Only really the critical path is fleshed out .
Is this product viable? Is the main question I want to answer. Would the finished product be something you would play?
Your feed back is very valuable and I look forward to it :)
This is a highly unfinished WIP. I am most interested to learn what the community feels is unclear or unplayable.
Many bug fixes and content/mechanic additions :)
Monsterfingergames 2 years agoGame Graphics Story/Writing/Dialogue
BackNowhere 2 years agoThank you monster finger!
jestPRO 2 years agoMechanics Story/Writing/Dialogue
BackNowhere 2 years agoThank you very much jestPRO :)
NightZardProductions 2 years agoGame Graphics Controls
BackNowhere 2 years agoThank you NightZard :)
NightZardProductions 2 years agoYeah no problem dude! Just keep working on this game and I think it will turn out to be an awesome game. Well done!
ryanmccx 2 years agoGame Graphics Level Design
BackNowhere 2 years agoThank you Ryan for your feedback :)
NetprogsGames 2 years agoGame Graphics Tutorial/Learning Curve
BackNowhere 2 years agoThank you NetprogsGames for taking the time to play and give such quality feedback :)
Dukebot 5 months agoGame Graphics Physics
BackNowhere 5 months agoHey DUKEBOT;
Elad749 4 months agoGame Graphics Animation
RL_Studios 3 months ago
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