Last Joy is a 2D story-driven RPG with a unique combat system. The setting of the game represents the Early Middle Ages period, magic is in charge of all spheres of life and people in this world are immortal. They do not grow old and die of their own free will.
While developing the game we have been inspired by the depth of classic RPG worlds, such as Baldur's Gate, and the style of Darkest Dungeon. This game tells about the reasons why people, even in difficult situations, hold on to life or, on the contrary, give up too early. It raises questions about the purpose of existence of each individual.
The game takes place in the city of Last Joy, located at the entrance to the afterworld. People go there to dissipate the last money they have and end their lives. The city atmosphere is pretty much like Sigil from the Planescape setting. Gangs, brothels, taverns, almost absolute anarchy.
- 2D scroller for PC/mobile platforms
- Hand-painted (watercolor) assets
- Branching Dialogue and Quest systems
- Various skills and parameters
- Complex match3 combat
- Dynamic Events
- Interactive environment and items
- Nonlinear story and different endings
- Puzzles and riddles
- Multiple companions with their own story arcs
- Deep lore
At this stage we have a playable demo (30 minutes of gameplay). All features have been implemented, visual style of the game has been designed, pipeline of content creation has been polished.
SlimRam13 2 months agoGame Graphics Tutorial/Learning Curve
Twofaced 1 month agoThank you so much for your feedback! Nobody tested the game on high res before. I suppose you didn't use 'alt' to highlight objects. Maybe I should put it in tutorial... Poison in my system is accumulating debuff till the end of the battle. And believe me it's very useful since it destroys the block and allow your character to stun/crit the enemy then.
equinox 1 month agoGame Graphics
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