SHOOTER
BETA
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Geometric Shooter

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Prototype of top down shooter that rises from my first game https://dukebot.itch.io/dodgeball. The objective it's the same: stay alive and destroy as much enemies as you can. This is an early prototype and graphics and lots of things will be improved in the future, this is just the core concept of the game.   Controls: WASD for movement. Left Mouse to shoot primary fire. Right Mouse to shoot secondary fire. Space to use a bomb and clear the screen of enemies! Enter to pause the game.

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LostDutchman 1 month ago

Mechanics Controls
I love twin stick shooters and I have not played one with a bullet like this! The ball that you shoot is really cool, I also really like the idea of being able to run out of ammunition for all your weapons. This is a very cool and unique idea. I didn't have time to plug in a controller and see if you have controller support, if you don't please add that. My biggest problem is its hard to make precise movements because I only have one movement speed. If when playing with a joystick I would like to move slower if I don't push a direction all the way, without that I would like to be able to move to a slower speed by holding a different button (Like the focus mode in Touhou shmups). This was a lot of fun, keep it up!
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Dukebot 1 month ago

Thank you for playing the game and for the feedback. As this is an early prototype, controller support it's not implemented. But I will try to add in on the upcoming updates! Also never implemented gamepad support for any game, so this will be an oportunity for learning how to do that.
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c_nasser 1 week ago

Physics Tutorial/Learning Curve
It's a game you want to play to have a best score. I think that the game should be more easy at te beginning to get a better understanding of controls.
Enemies have good move and punch but should be more distinct.
Also as the game is based on High Score, it will important to have a ranking, to have more downloads and make you want to play more.
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Dukebot 1 week ago

Thanks for your feedback and playing!

I take note of the things to mention to imprive the game in future versions.
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