INJECTION is a programming puzzle game.
desdemian 2 years agoTutorial/Learning Curve
schilcote 2 years agoSorry about the key mapping issue, it's a bug with the library the game uses for graphics and input that I can't fix. I tried a workaround but since I don't actually have a non-US computer to test it on it never worked. :P
neros 2 years agoMechanics UI Graphics
schilcote 2 years agoI never actually expected anyone to try to type in the passphrase! You're supposed to change it to something shorter and type that in.
Jmerzian 2 years agoPhysics Game Graphics
Jmerzian 2 years agoApparently I can't edit comments... I just saw up a little higher in the comments you mentioned that you already knew about the issue and it's hard to get around... So, different complaint.
schilcote 2 years agoThe bug only happens with _input_, not stuff in the info screen. I assume you're referring to the attributes being truncated? You can see the whole attribute by entering "print(objs.whatever)".
roastchicken 2 years agoMechanics Tutorial/Learning Curve
schilcote 2 years agoChanging out the first four lines for:
CoreGG 2 years agoMechanics UI Graphics
schilcote 2 years agoHmm. What specifically do you think it needs?
SuperJustin5000 2 years agoMechanics UI Graphics
jlvc 1 year agoMechanics Controls
Room To Grow started out as a competition between my friend and I, but escalated into a simple interesting puzzleish game. You start out extremely zoomed in and on level 1, with 0 points and 300 health. Your goal is to get the required score for the level and move on, but along the way you will need to attempt to collect zoomer orbs; purple orbs that zoom out the camera slightly. Currently I update the game ever 2~3 days, and with each updates usually comes a new level.
Shabda is an early prototype of a upcoming game that relies completely on spatial 3d(binaural) sound for navigation. There is a difference between 3d audio and spatial(binaural audio). Binaural audio uses special sounds to trick your brain to position sounds in 3d space as if they were real. With that, you can actually understand how close, far, up or down something is in relation to your head. A first prototype demo is also available with a simple demonstration of game mechanics. In order to run and play it with spatial sound, you need to enable HRTF in your sound system. Please note that without HRTF enabled, it will be close to impossible to play Shabda, as the sounds will just be regular stereo.
RePete is a 2D puzzle platformer about time travel and self-cooperation. You are Pete, a normal guy with abnormal abilities. Loop back in time and help your past self collect gems, solve puzzles, and reach new heights! RePete features four worlds, each introducing new gameplay elements, with over 60 challenging levels to test your ability to work with yourself. The demo version features the first two worlds so you can try before you buy!