Thanks for all the incredible responses!
I have had alot of work in school and haven't had the time to work on the game for a while so the code doesn't feel familiar anymore so I think i will leave it here.
I will start fresh on a new game with all the experience from this one and all of your amazing critique and if you have any ideas for it please comment them below.
P.S. If anyone is interested in making the art and animations for the new game please tell me since I am horrible at drawing.
This is a platformer where your goal is to make it to the other end of the room without falling down or getting killed by the enemies. There is also a fun local 1v1 mode. Please help with any ideas on what to improve.
Singleplayer: WASD and mouse 1
1v1 Player 1: WASD and space
1v1 Player 2: arrowkeys and shift
-Pause menu and the ability to go back to the start menu
-Basic music, all exclusive by Hemming. For more music by him please visit https://soundcloud.com/back-to-classics
-Music and Fx control
-More details in animations
Matroix 1 year agoGame Graphics Story/Writing/Dialogue
Henrik_Pontoppidan 1 year agoThank you, the game is under developement and is constantly improving. If you can clarify what you thought was bad and needed improvement i will gladly fix it. After all i strive to improve the experience for the player.
Nanuk 1 year agoUI Graphics Mechanics
Aesthetics 1 year agoMechanics Game Graphics
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Harvey 1 year ago
DCGsoft 1 year agoAnimation Game Graphics
Euphoria 1 year ago
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Lightvolt 1 year agoControls Game Graphics
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salsapixel 1 year agoControls Game Graphics
Monsterfingergames 1 year agoAnimation Game Graphics
Henrik_Pontoppidan 1 year ago
shindig82 3 months agoControls Game Graphics
This game is a puzzle/platforming game based on the core mechanics of that you bounce around by hitting blocks. The blocks with arrows on them will push you in diffrent directions and can be a hindrance or be there to help you. Controlling the game Move with Left/Right arrow keys or A/D R key to reset (kill yourself) Escape to go back to level select Enter/Space for next level on level complete screen
Chicken Hero is a simple, yet engaging, pixel platformer based around one chicken's quest to reclaim his stolen eggs.
Now available on Steam! Free Demo available on Itch.io page!Robo’s World: The Zarnok Fortress is a Free Roaming Tactical Action Platformer. Take on the vast, interconnected Fortress, and battle an ever learning foe who seeks to repair each zone you sabotage. Can you master your abilities to put an end to the dark reign of the Zarnok once and for all?Explore a colorful 2D interconnected world with 8 distinct zones, each with a unique set of obstacles, composed of 50+ levels Hack the ship's systems to cause havoc and take hazards offline Race against time: When you are faced with a planet ravaging force of evil, managing time is important: use your map, plot your course, sabotage! Master the alternate paths present in every level to stop the Fortress faster than anyone else! Navigate the Digital Environment, a game-within-a-game where the clock is stopped, but you’re in an extra vulnerable state as you Fast-Travel around the Fortress Consistent challenge presented by an adaptive AI. Use the Digital Environment to scramble their data bytes Pac-Man style Face off against six distinct classes of enemy robots each presenting a unique combat challenge from swarming Sentries to the brutal Elites Sneak past enemies to get the drop on them or be prepared to blast your way through hordes of reinforcements Uncover the mysterious origin of the Zarnok by accessing Lore Terminals hidden throughout the Fortress! Rock out to fast paced retro melodies that you’ll want to listen to long after the game is over Play the way you want to with fully customizable controls and 5 different difficulty settings to choose from Challenge yourself to get all 25 Steam Achievements and experience all new ways to play
You are the first man on earth that can slide on walls and the public wants you to put up a show for them.Wallslide is a 3D platformer with tight controls, big jumps and wallrunning.There is currently only 8 levels but im constantly generating ideas for new ones, also currently there is not much "filler" levels, they will be added later.