You are the first man on earth that can slide on walls and the public wants you to put up a show for them.
Wallslide is a 3D platformer with tight controls, big jumps and wallrunning.
There is currently only 8 levels but im constantly generating ideas for new ones, also currently there is not much "filler" levels, they will be added later.
heartles 7 years agoLevel Design Controls
heartles 7 years agoQuick note: this is just regarding my first ~5 minutes or so of playing it, I haven't been able to try anything after level 5 or so.
babon 7 years agoThank you for the feedback!
Evyrling 6 years agoMechanics Level Design
DyingSilence 6 years agoControls Mechanics
SilentKiller 6 years ago
royniel 3 years agoMechanics Game Graphics
RoastMaster 7 months ago
This game is a puzzle/platforming game based on the core mechanics of that you bounce around by hitting blocks. The blocks with arrows on them will push you in diffrent directions and can be a hindrance or be there to help you. Controlling the game Move with Left/Right arrow keys or A/D R key to reset (kill yourself) Escape to go back to level select Enter/Space for next level on level complete screen
Chicken Hero is a simple, yet engaging, pixel platformer based around one chicken's quest to reclaim his stolen eggs.
I can't figure out how to take this game off this site or delete my account, so please ignore this; I am not interested in getting feedback on this project anymore
Tidal Fall will be a 2D physics based platformer, set on a magical island which is slowly being consumed by the rising sea. You'll play as Kole, a stone golem intent on rescuing the island's elemental inhabitants with the aid of his water-spirit friend, Wight.Gameplay will be level-based, each challenge providing exciting and addictive action puzzles in the form of physics-based platforming. The sea is constantly rising, so your goal is to keep Kole above water for as long as possible on the rickety structures dotted around the island.The game will follow a rich and compelling storyline, introducing memorable and endearing characters along the way. With storytelling as much a core focus as gameplay, I'm putting extra effort into making this world feel real and intriguing. The demo I'm including as a download was created a while ago, and was only inteded to showcase the unique platforming style, not the story. The build you'll download is only a mere slivver of what the final game will be like. I'm looking for critique specifically on the gameplay style, so ingore the art (or lack thereof).That's all for now, hope you enjoy. [;)]