Now available on Steam! Free Demo available on Itch.io page!
Robo’s World: The Zarnok Fortress is a Free Roaming Tactical Action Platformer. Take on the vast, interconnected Fortress, and battle an ever learning foe who seeks to repair each zone you sabotage. Can you master your abilities to put an end to the dark reign of the Zarnok once and for all?
mentics 4 years agoTutorial/Learning Curve Controls
JoeCool 4 years agoGame Graphics Level Design
jlvc 4 years agoControls Level Design
sourabhkatkar3733 4 years agoAnimation Level Design
BluishGreenPro 4 years agoThanks for your feedback! It seems like the Level Design is pretty consistently a subject of dislike, could I ask that you be more specific about what you disliked about it?
jchiu 4 years agoLevel Design Game Graphics
PakistaniGammer 5 days agoAnimation
BluishGreenPro 5 days agoThank you for your feedback, the game is already out!
PakistaniGammer 4 days agook thanks
This game is a puzzle/platforming game based on the core mechanics of that you bounce around by hitting blocks. The blocks with arrows on them will push you in diffrent directions and can be a hindrance or be there to help you. Controlling the game Move with Left/Right arrow keys or A/D R key to reset (kill yourself) Escape to go back to level select Enter/Space for next level on level complete screen
Chicken Hero is a simple, yet engaging, pixel platformer based around one chicken's quest to reclaim his stolen eggs.
You are the first man on earth that can slide on walls and the public wants you to put up a show for them.Wallslide is a 3D platformer with tight controls, big jumps and wallrunning.There is currently only 8 levels but im constantly generating ideas for new ones, also currently there is not much "filler" levels, they will be added later.
Tidal Fall will be a 2D physics based platformer, set on a magical island which is slowly being consumed by the rising sea. You'll play as Kole, a stone golem intent on rescuing the island's elemental inhabitants with the aid of his water-spirit friend, Wight.Gameplay will be level-based, each challenge providing exciting and addictive action puzzles in the form of physics-based platforming. The sea is constantly rising, so your goal is to keep Kole above water for as long as possible on the rickety structures dotted around the island.The game will follow a rich and compelling storyline, introducing memorable and endearing characters along the way. With storytelling as much a core focus as gameplay, I'm putting extra effort into making this world feel real and intriguing. The demo I'm including as a download was created a while ago, and was only inteded to showcase the unique platforming style, not the story. The build you'll download is only a mere slivver of what the final game will be like. I'm looking for critique specifically on the gameplay style, so ingore the art (or lack thereof).That's all for now, hope you enjoy. [;)]