Consider this game as "Early access": it's playable, but far from finished and your feedback will be crucial to guide the rest of the development.
Westward is a collaborative browser-based MMORPG where the players have to build a nation. “The story of the creation and defense of communities, the mastery of the land, the development of an economy, and the formation of a nation.” (Quoted from Wikipedia about a certain epoch of US history).
Starting from nothing, the players need to collaborate and organize themselves to improve their lot, continuously expanding westward in order to grow and conquering an hostile civilization in the process.
This requires building complementary buildings, harvesting resources, setting up an economy, exploring the land, defending from invasions and securing new land through military conquest. In every single one of these endeavors, the players have the central roles.
The geography, the location of resources, and the dangers posed by the wildlife and the enemy civilization set the stage while leaving the players in charge of deciding what goals to pursue and how to overcome the challenges they face.
Lots of improvements are planned along the following lines:
- Improving the visuals of the game (work is currently done on new character sprites with more animations and which show the equipment);
- Increasing the varitey of items, wildlife and abilities;
- Refinement of existing mechanics (battle, crafting, enemy civilization...).
shokh 2 months agoLevel Design Controls
Jerome 2 months agoThanks! Indeed improving the controls is high on my todo list.
shokh 2 months agoSounds like a good solution for the controls! I suggest to experiment with the keyboard controls as well! Combination in the controls might yield good results as well.
Jerome 3 weeks agoDear shokh,
shokh 2 weeks agoHey! thats a great improvement!
Jerome 2 weeks agoYou mean the door icon? If yes, then it's already on my TODO because I've had some feedback about it, coming soon! :)
shokh 2 weeks agoGreat! Waiting for that!
craftygamelab 2 months agoGame Graphics Tutorial/Learning Curve
Jerome 2 months agoThanks for the feedback! I'll see with the artist how to improve the door. In the meantime, I've already implemented the following changes:
Ferguson 1 month agoControls Level Design
Jerome 1 month agoThanks, can you elaborate on what you find particularly ugly in the game? UI, characters, buildings, everything?
Jerome 3 weeks agoDear Ferguson,
Failure 1 month agoGame Graphics Controls
Jerome 1 month agoThanks for the kind words! I'm currently working on improving the controls, hopefully the experience will be better :)
Chicken Assassin is an Clicker RPG game set in modern fantasy times. Heavily inspired by 80s & 90s action movies combined with parody elements, game offers addictive and fun gameplay.
An online RPG to take you back to a simpler time, where you complete quests, explore, level up, get skills, and even kill animals by beating them to death with that femur you found!
"The Quest for Instant Noodles" is an action RPG about someone desperate for an unlimited supply of instant noodles. The game is now fully complete! If you feel like it, check out my Itch.io page: https://guurd.itch.io/the-quest-for-instant-noodles