A simple arcade game about dodging meteors and surviving.

TO PLAY: open spaceprobe folder, double-click on spaceprobe.html

Itch.io version

Game jolt version

Deleted alert box that appears after game

Roasts

LostDutchman 1 month ago

Mechanics Mechanics
I like it, its like asteroids but you are only worried about keeping the probe safe. Some places that I think need the most improvement are as follows:

The fact that you can start the game and already be on a meteor, you may want to prevent them from spawning on the player.
The alert box telling you the final score feels annoying and unnecessary since the score is still visible in the game itself.
Sometimes I was hit when the meteor was close to my probe, other times I was not hit when it passed through the corner of my probe. A more clear hit box would be nice.
I could not figure out how to move for the first 4 plays (1 of those plays a meteor spawned on the probe)

Otherwise I had fun, my high score is 18!
Reply

future-games 1 month ago

Thanks for the feedback! I will get rid of the alert box, it was just there because in the original draft that was the only way to see your score and I decided not to remove it. I will try to make it so that no meteors spawn on you, I'm sorry for any problems. I don't know what is wrong with the hit box, but I will try to fix it.
As for high scores, mine is 21! Thank you for playing.
Reply

rafsters 1 week ago

Mechanics UI Graphics
Hej!

Some feedback:

I like the mechanics, they're super simple, seem easy to adjust and playtest. Plus, it's fun once you figure out what the hell you're supposed to do.

This can be solved with a bit of UX work:

- notification/modal/toast when you die (even adding red tint to the screen or a flash would help)
- popup/modal/notification once the game session starts (e.g. "Avoid asteroids, hit any key to play")

The previous comments says that an alert box is shown when you die—I didn't see it. If you added it using `window.alert()` my browser might've just blocked it, although I've tested in on 3 different ones (FF, Chrome, Safari). If that's not the case, maybe consider something less invasive, easier to interact with than the tiny "Play again" button?

Movement:

- since we're in space you might want to handle the physics slightly differently, e.g. include angular velocity, current momentum when moving the probe, so it slides/rotates a bit so the player has to adjust for that


Also, consider porting it to a mobile platform/adding mobile controls. You can still do it without publishing an app, just make sure your CSS supports mobile and you allow for touch input controls.

Happy to take another look if you make some changes. You can message me via @rafalpast on Twitter too.
Reply

future-games 1 week ago

Thank you! The alert box when you die was removed because it seemed unnecessary. I work on a Mac, so it is less likely for it to only work on windows. I will look into adding better physics, and I will improve the play again button (it doesn’t even work in windows 10!) I can add a note when the game starts if you like, thank you for playing!
Reply

A_Person 1 week ago

Mechanics UI Graphics
great game loved it (partially because i love space)
Reply

future-games 6 days ago

Thank you! I have another space game called meteor run that you can download on roast my game!
Reply

TMD_Studios 1 day ago

I like the simplicity.
I would suggest adding some effects and definitely adding a 3 count before starting a new game. I died several times before I could actually do something. Also, you could try starting with a blank screen and then add asteroids after a second or two... This would ease players into the game instead of just throwing them right in.
Reply

future-games 21 hours ago

Thank you! I will add a countdown before a new round. I could try to add the asteroids gradually, but it might be a while.
Reply
Roast Em
SHARE THIS ROAST