Beat the track in your own way, using multiple abilities and their multiple combinations
david 1 year agoGame Graphics UI Graphics
ZbyszekKielbasa 1 year agoCan you tell me what you don't really like about UI?
Hobmo 1 year agoGame Graphics Mechanics
ZbyszekKielbasa 1 year agoRotation of the cube is just another way to indicate that you're colliding with objects, it's purpose is the same as sound effect. About movement, I feel that snappy controls wouldn't really work in this type of game.
vladyslu 1 year agoMechanics
vladyslu 1 year agoI am sorry that I make so many gramatical mystakes. I forgot to check what I write. I’m working on improving my English. This language isn’t my first language, so please excuse any mistakes.
ZbyszekKielbasa 1 year agoThanks for making a video about my game, that was very cool from you, and thanks to that I found that the bars for abilities are bugged, and I should making it clearer that the perks are only perks, they are supposed to enhance the abilities and aren't ability themself. As for invitation to jam, I'm sorry but I work pretty slowly on the games, so I wouldn't be able to meet the time limit. And the game is similiar to cluster truck because I was taking inspiration from it. And as for level system, currency to buy upgrades and etc. I didn't really wanted to make a saving system for those things as this game was just a side project, but maybe in the future when inspiration hits, I will make it.
vladyslu 1 year agoIt is fine. Do not worry. I followed your Game jolt page, so I may play and make videos with your games in the future. Thank you for checking my video out.
gr4ntz 1 year agoMechanics UI Graphics
ZbyszekKielbasa 1 year agoWhat are the things you don't really like about UI? And do you have any suggestions or ideas how to improve it?
gr4ntz 1 year agoit looks too plain and felt out of place because of the different art direction with the game neon art. maybe make the UI with neon style too
thepowerlies 1 year agoGame Graphics Physics
OrfeasWorldGamesStudio 1 year agoGame Graphics
future-games 1 year agoI agree!
vrabcex 1 year agoGame Graphics Level Design
ZbyszekKielbasa 1 year agoThere are no levels, it's just one long track, and if you're having problems just use slowmotion, I made it pretty overpowered, so that it could be used as easy mode in a sense.
Teearr 1 year agoGame Graphics Tutorial/Learning Curve
ZbyszekKielbasa 1 year agoThanks for the feedback, but what do you mean by "breaks" for the player? And I agree that maybe I should have added even ealier something to encourage players to use abilities, but I disagree with there being a need for tutorials for those abilities, I implemented them the way I did, because in my opinion it's more fun to find out what ability does what, and what is the best combination of those abilities.
Teearr 1 year agoYou're welcome, and I kind of enjoy giving feedback.
10 Second Shuriken is a fps platformer. Speedrun your way through levels destroying all the enemies as quickly as you possibly can to get a legendary 3 star rating. JUMP your way through sky islands, enemy projectiles and lasers as you attempt this task in 10 SECONDS.
You control the ball forever moving up or down (using A & D, Arrow keys or clicking with mouse on each side of screen), can you manoeuvre between the many hazards awaiting ahead? Work in progress, and many more levels are coming.