Beat the track in your own way, using multiple abilities and their multiple combinations
david 4 months agoGame Graphics UI Graphics
ZbyszekKielbasa 4 months agoCan you tell me what you don't really like about UI?
Hobmo 4 months agoGame Graphics Mechanics
ZbyszekKielbasa 4 months agoRotation of the cube is just another way to indicate that you're colliding with objects, it's purpose is the same as sound effect. About movement, I feel that snappy controls wouldn't really work in this type of game.
vladyslu 4 months agoMechanics
vladyslu 4 months agoI am sorry that I make so many gramatical mystakes. I forgot to check what I write. I’m working on improving my English. This language isn’t my first language, so please excuse any mistakes.
ZbyszekKielbasa 4 months agoThanks for making a video about my game, that was very cool from you, and thanks to that I found that the bars for abilities are bugged, and I should making it clearer that the perks are only perks, they are supposed to enhance the abilities and aren't ability themself. As for invitation to jam, I'm sorry but I work pretty slowly on the games, so I wouldn't be able to meet the time limit. And the game is similiar to cluster truck because I was taking inspiration from it. And as for level system, currency to buy upgrades and etc. I didn't really wanted to make a saving system for those things as this game was just a side project, but maybe in the future when inspiration hits, I will make it.
vladyslu 4 months agoIt is fine. Do not worry. I followed your Game jolt page, so I may play and make videos with your games in the future. Thank you for checking my video out.
gr4ntz 4 months agoMechanics UI Graphics
ZbyszekKielbasa 4 months agoWhat are the things you don't really like about UI? And do you have any suggestions or ideas how to improve it?
gr4ntz 4 months agoit looks too plain and felt out of place because of the different art direction with the game neon art. maybe make the UI with neon style too
thepowerlies 4 months agoGame Graphics Physics
OrfeasWorldGamesStudio 3 months agoGame Graphics
future-games 3 months agoI agree!
vrabcex 3 months agoGame Graphics Level Design
ZbyszekKielbasa 3 months agoThere are no levels, it's just one long track, and if you're having problems just use slowmotion, I made it pretty overpowered, so that it could be used as easy mode in a sense.
Teearr 2 months agoGame Graphics Tutorial/Learning Curve
ZbyszekKielbasa 2 months agoThanks for the feedback, but what do you mean by "breaks" for the player? And I agree that maybe I should have added even ealier something to encourage players to use abilities, but I disagree with there being a need for tutorials for those abilities, I implemented them the way I did, because in my opinion it's more fun to find out what ability does what, and what is the best combination of those abilities.
Teearr 2 months agoYou're welcome, and I kind of enjoy giving feedback.
This game is a puzzle/platforming game based on the core mechanics of that you bounce around by hitting blocks. The blocks with arrows on them will push you in diffrent directions and can be a hindrance or be there to help you. Controlling the game Move with Left/Right arrow keys or A/D R key to reset (kill yourself) Escape to go back to level select Enter/Space for next level on level complete screen
Chicken Hero is a simple, yet engaging, pixel platformer based around one chicken's quest to reclaim his stolen eggs.
Now available on Steam! Free Demo available on Itch.io page!Robo’s World: The Zarnok Fortress is a Free Roaming Tactical Action Platformer. Take on the vast, interconnected Fortress, and battle an ever learning foe who seeks to repair each zone you sabotage. Can you master your abilities to put an end to the dark reign of the Zarnok once and for all?Explore a colorful 2D interconnected world with 8 distinct zones, each with a unique set of obstacles, composed of 50+ levels Hack the ship's systems to cause havoc and take hazards offline Race against time: When you are faced with a planet ravaging force of evil, managing time is important: use your map, plot your course, sabotage! Master the alternate paths present in every level to stop the Fortress faster than anyone else! Navigate the Digital Environment, a game-within-a-game where the clock is stopped, but you’re in an extra vulnerable state as you Fast-Travel around the Fortress Consistent challenge presented by an adaptive AI. Use the Digital Environment to scramble their data bytes Pac-Man style Face off against six distinct classes of enemy robots each presenting a unique combat challenge from swarming Sentries to the brutal Elites Sneak past enemies to get the drop on them or be prepared to blast your way through hordes of reinforcements Uncover the mysterious origin of the Zarnok by accessing Lore Terminals hidden throughout the Fortress! Rock out to fast paced retro melodies that you’ll want to listen to long after the game is over Play the way you want to with fully customizable controls and 5 different difficulty settings to choose from Challenge yourself to get all 25 Steam Achievements and experience all new ways to play
You are the first man on earth that can slide on walls and the public wants you to put up a show for them.Wallslide is a 3D platformer with tight controls, big jumps and wallrunning.There is currently only 8 levels but im constantly generating ideas for new ones, also currently there is not much "filler" levels, they will be added later.