by yoshizzle
*Roast my game and I'll roast yours if its PC/IPhone :-)*
No waiting. No grinding. All action. Dodge lightning, block plasma bolts, and brace yourself for dragon fire. But beware, enemies will block, kite, and roast you to death. Can you survive 9 levels of fiery mayhem?
Previous online version 0.16 here: https://yungshizzle.itch.io/fire
level 4 added with new boss
main menu added with instant access to boss
difficulty for levels 1-3 lowered with the following changes:
faster cooldowns for shooting and walling up
controlled wall placement instead of always behind you
wall duration increased
enemies slightly more agile/aggressive, slightly less durable
keyboard movement
larger mouse (crosshair) for better aiming
other patches:
basic pause added
took out jump feature (for now)
general improvements (i.e. <1s load time now)
player/enemy health displays
pause menu
more levels, more bosses, more hotness
possible features:
player/enemy cooldown timer displays
dynamically generated terrain
Holzchopf 6 years ago
Game Graphics Mechanicsyoshizzle 6 years ago
Thanks a bunch for the feedback! Nice catching those bugs; never thought of testing controls during pause.BackNowhere 6 years ago
Controls Level Designyoshizzle 6 years ago
Hi Daniel. Thanks a lot for the feedback! Your gameplay is valuable. Glad you liked the riots; theme is currently being added...BackNowhere 6 years ago
GrandMuscleStudios 6 years ago
Animation Level Designyoshizzle 6 years ago
Thanks for playing! What level did you get to?Chukobyte 6 years ago
Mechanics Animationyoshizzle 6 years ago
Thanks for playing! I'm revamping all animations soon for a truer, minimalist look (explosions will be even more epic though). Pause menu should have a main menu option; if not, I'll make that change. More enemies, weapon types, etc. will definitely be added. Currently making a mockup for dynamic terrain destruction with explosions.MetaSoft 6 years ago
Game Graphics Animationyoshizzle 6 years ago
Thanks! All graphics will be revamped.Many changes to come.