A cooperative FPS. No account necessary. Just download, and play!
Battle the Skulls as they increase in speed and numbers.
Your rate of fire increases every wave! It starts slowly, but gets insane.
Up to 4 players per room. Max of 50 players on the matchmaking server :(
Can also be played as a single player game.
Standard controls, left mouse to shoot, shift to sprint, space to jump.
All dead players are revived as long as one player can kill all the tictacs in the wave.
Health spawns at fixed spots on the map. They are easy to find, just look for the giant green beacon.
When tictacs die they drop ammunition. Share this with your freinds as you don't want to run out.
The UI needs alot of work. You can see your health of the left side of the screen in very small writing. Ammo also. Not ideal I know.
There is currently no sound... I have made all this in the last 2 weeks :)
expect major bugs, especially with the networking. but it is stable enough to have good games as long as people dont leave and join like crazy.
Still working on a title as well.
Have fun playing and please let me know what you think :)
Update - 11/7/2018
Where to start? I have added a lot!
Added money to the game.
Added money drops.
Added a rewind drop (power up that stops the enemies temporarily)
Added new enemies with animations.
Added 4 player upgrades, Fire Power, Fire Rate, Max Health and Movement Speed. Purchasable during the match with money earned from killing enemies.
Added scenery that changes dynamically as the waves progress.
Fixed many network bugs. Players can now join and leave games no worries :)
I have definitely added more that I cannot remember…
Anyway have fun and let me know what you think :)
yoshizzle 10 months agoControls Level Design
BackNowhere 10 months agoThanks Yoshizzle for taking the time to play! And sorry for the late response... A lot of features have been added but it still has a long way to go.
AMastryukov 10 months agoGame Graphics Mechanics
BackNowhere 10 months ago
BackNowhere 10 months ago
Nanuk 10 months agoLevel Design Mechanics
BackNowhere 10 months agoHey Nanuk, thanks for playing and taking the time to write the roast :)
jlunsi 2 months agoControls Mechanics
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