A perspective puzzle platformer about a cube, fallen from the boundless sky, on a poetic adventure through a dark and bottomless hole of life in a cubic metropolis facing numerous hardships to finally step out of the hole into a world of color and light. It features deadly traps based on illusions of the perspective. Each world is populated around cubes which are suburbs of the larger metropolis.
UNIQUE MECHANICS: Having a unique perspective manipulation puzzle solving mechanism as a core feature
STYLIST: Portraying a whole new cubical world with a minimalist style where a fallen cube fight its way back to color and light.
VOYAGE: Through cubical world from pitch black hollow land and heated inferno, to the fallen cities and Cubicopolis.
EXTRAVAGANT: Complex structures using simple machinations of the cubic world.
- Reverse time mechanic
zucenko 3 years agoGame Graphics Controls
VoxelGameStudios 3 years agoWe are definitely working on making it more intuitive! Especially the controls. Our tutorial is not good enough at the moment either.
zucenko 3 years agoOk so I will do more.. :)
zucenko 3 years agoNow i understood half of level 2. Hehe guys I make games... i am curious how others will grasp this. I could not make successfull jump from moving pillar.. I tried many times :)
Ardmark 3 years agoGame Graphics Tutorial/Learning Curve
CoreGG 3 years agoGame Graphics Controls
VoxelGameStudios 3 years agoThanks for the feedback! We will definitely try to make it a much better experience!
Theimmortalsun 3 years agoStory/Writing/Dialogue
VoxelGameStudios 3 years agoThank you for the feedback!
uNSHIFTED7 3 years ago
Room To Grow started out as a competition between my friend and I, but escalated into a simple interesting puzzleish game. You start out extremely zoomed in and on level 1, with 0 points and 300 health. Your goal is to get the required score for the level and move on, but along the way you will need to attempt to collect zoomer orbs; purple orbs that zoom out the camera slightly. Currently I update the game ever 2~3 days, and with each updates usually comes a new level.
Shabda is an early prototype of a upcoming game that relies completely on spatial 3d(binaural) sound for navigation. There is a difference between 3d audio and spatial(binaural audio). Binaural audio uses special sounds to trick your brain to position sounds in 3d space as if they were real. With that, you can actually understand how close, far, up or down something is in relation to your head. A first prototype demo is also available with a simple demonstration of game mechanics. In order to run and play it with spatial sound, you need to enable HRTF in your sound system. Please note that without HRTF enabled, it will be close to impossible to play Shabda, as the sounds will just be regular stereo.
RePete is a 2D puzzle platformer about time travel and self-cooperation. You are Pete, a normal guy with abnormal abilities. Loop back in time and help your past self collect gems, solve puzzles, and reach new heights! RePete features four worlds, each introducing new gameplay elements, with over 60 challenging levels to test your ability to work with yourself. The demo version features the first two worlds so you can try before you buy!
Need feedback about demo.One_helluva_day - DemoSelf-centered CEO trying to save his company from bankruptcy forced to rescuing whole town from impending disaster. Funny, old school cartoon point and click adventure in the style of "Lucas Arts" and In the tradition of "The day of tentacle". Inspired by games like "Sam and max hit the road" and "Secret of the monkey island". The game is filled, a little crazy tasks. Some of them can be solved in different ways. The plot tells about the - One unfortunate day of the life ordinary directors of a small firm, full of mysticism, conspiracies, cults and the end of the world. Funny and crazy and twisted storyline will make you remember the point and click adventure in which you play as a child. During the passage you will meet fun and interesting characters who amuse you and hint how to get some of the tasks.