VoxelGameStudios's Profile

Ranked #216


520 Points


A perspective puzzle platformer about a cube, fallen from the boundless sky, on a poetic adventure through a dark and bottomless hole of life in a cubic metropolis facing numerous hardships to finally step out of the hole into a world of color and light. It features deadly traps based on illusions of the perspective. Each world is populated around cubes which are suburbs of the larger metropolis. UNIQUE MECHANICS: Having a unique perspective manipulation puzzle solving mechanism as a core feature STYLIST: Portraying a whole new cubical world with a minimalist style where a fallen cube fight its way back to color and light. VOYAGE: Through cubical world from pitch black hollow land and heated inferno, to the fallen cities and Cubicopolis. EXTRAVAGANT: Complex structures using simple machinations of the cubic world.

Game Graphics Story/Writing/Dialogue

8 years ago

We are definitely working on making it more intuitive! Especially the controls. Our tutorial is not good enough at the moment either.

So for the basics, you have two camera modes: Side Scroller and Top Down. This can be achieved by tilting your phone. If the phone is horizontal to the ground, you will be in the top down view. If the phone is vertical, you will be in the side scroller view.

You can move left and right in the side scroller view by holding and moving the finger on the left side of the screen. You can jump in the side scroller by tapping the right screen with your right thumb.

As far as the top down view is concerned, you can move in all directions using your left thumb on the left part of the screen. You cannot jump in this view.

Hope this helps you! Let me know if you are still stuck! Thanks for testing out the game :)

8 years ago

Thanks for the feedback! Will definitely work on this to make it a much much better experience :)

If possible could you fill out this feedback form as well: http://www.cubicopolis.com/beta-playtesting.html

8 years ago

Yes! You do have a valid point about the tutorial! We are in process of making it much much more intuitive than how it is now. Would it be possible for you to fill this feedback form as well: http://www.cubicopolis.com/beta-playtesting.html


8 years ago

Thanks for the feedback! We will definitely try to make it a much better experience!

8 years ago

Thank you for the feedback!

8 years ago
Game Graphics Mechanics

The art looks really stunning! Need to showcase the mechanics more! Also, you guys should try out a different musical style. The music in the trailer doesn't fit that well with what is being shown!

8 years ago

The light texture on the player doesn't make a lot of sense. If the player holds a lantern, or something that emits light then the circular light texture would make sense!

8 years ago

Interesting concept! Would definitely want to see some improvement in the audio. The music can be a lot better!

8 years ago


King's Garden