by jlunsi
Hello everyone!
This is an unnamed racing game that I've been working on for a while. I used a couple of assets from the asset store within this project, mainly for the graphics (i.e. car, speedometer, and race track) whereas the AI was made by me.
Controls:
Arrow Keys - Move
X - Look behind
V - Change Scene
Currently, this version cycles between 7 scenes, giving you 3 tracks to play in (tracks are reused). You'll also get to try out different cars within the scenes. The total playtime should be ~30 minutes.
Adjusted values of the car modifications
Adjusted friction (i.e. cars cannot drive as fast on grass)
Changed how cars respond to collision
Added drag/air resistance
Adjusted slip-streaming (much weaker when further away
Adjusted AI (faster and more aggressive)
Added music, both before the race, and during (will be replaced in the future)
You can now press V to skip a track
Adjustments to car stats
You can get a boost start during the countdown (check readme)
Smoke particles changed back to the toon smoke
Timer added
Car select
Changes to car modifications
More tracks (probably)
Changes to the camera
Improvements to the AI
Alienplay 5 years ago
Mechanics Animationjlunsi 5 years ago
Thank you for the comment!grmgamedev 5 years ago
Game Graphicsjlunsi 5 years ago
Thank you for the comment!AnimeKINGStudios 5 years ago
UI Graphics PhysicsARtheboss 5 years ago
Physics Game Graphicsjlunsi 5 years ago
Thank you for the comment!Daniel_Frost 4 years ago
Physics MechanicsDaniel_Frost 4 years ago
I also forgot to mention the Camera. Another previous thread did mention it.Kinjalk 4 years ago
UI Graphics Level Designcultzonegames 2 months ago
Level Design Physics