Run_From_The_Wannacry

by

This is my first attempt at creating a game. 2 days of work and a hope that at the end this will be a nice game.
You are a piece of information that is trying to get to the processor, but the wanna cry virus is trying to encrypt you. Avoid the enemies and get to the end.


EVERY SINGLE LEVEL IS POSSIBLE

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DyingSilence 2 years ago

Game Graphics UI Graphics
You shouldn't put your player right into the action, that's not how tutorials are done. The tron/snake like mechanics are interesting in a stealth game.
That's a shame that once i pass a level, the UI becomes a disaster.
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mirceaculita 2 years ago

Well how should i introduce the player?
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DyingSilence 2 years ago

For example give him some space, like a long hallway and some very far spaced walls and only the exit, without any hazard. This way the player will learn stresslessly, that crashing on walls is bad and how the movement works. Once this is done you can introduce them to the other hazards. My point is, the game starts off with way too much information to grasp.
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mirceaculita 2 years ago

and what about the UI?
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DyingSilence 2 years ago

Once i pass the level, the post level menu is drawn behind the walls and i cannot interact with the buttons.
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mirceaculita 2 years ago

I had never encountered this problem, at what level does this happen?
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DyingSilence 2 years ago

At the first. Because of this reason i could not progress any further.
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mirceaculita 2 years ago

I will fix it as soon as possible thx for your help
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mirceaculita 2 years ago

Your problem should now be fixed. :3
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DyingSilence 2 years ago

Yes, that's better and also that's quite fun! The "you can't turn back" mechanic is pretty clever, and there are only very minor things i can complain about, but there's no point to that. Great job!
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mirceaculita 2 years ago

Just tell me and maybe
i can fix it
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Red_Phantom_RP 1 month ago

Game Graphics Level Design
Great game with lots of potential.
Pros:
+ Graphics (especially the: background, virus, scanner-light, lightning)
+ Gameplay concept the idea of dodging things
+ Warp mechanic
+ Controls

Cons:
- Music could be better
- Level design because some spaces on early levels are really slim and hard to get through
- Difficulty too high on early levels

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