Re-live the 2D platformer games of the 80's: eye-melting colour schemes, pixelated graphics, irritating 8-bit music and grinding frustration - what's not to love? In time-honoured style, our hero wakes up in the bathroom the morning after The Event. The details are hazy, but memories of a wild party, followed by an unwise combination of unusual mushrooms and a ouija board, suggest that things may have gone a bit too far. Something alarming moving in the shadows suggests they went far too far. All our hero wants to do is go to bed, in the hope that a good sleep will make everything go away, however his maid has other plans. The house and grounds are mess; detritus is spread far and wide; strange creatures are roaming the halls and something suspiciously like a portal to another dimension appears to have opened in the basement. This all needs to be sorted out before anyone is getting any sleep. More venerable players will enjoy the walk down memory lane, with subtle - and not so subtle - nods to the worlds of yesteryear. More innocent players will get to experience what life was like when they were not so much as a gleam in their parents' eyes.
Saxx 4 years agoMechanics Tutorial/Learning Curve
oclipa 4 years agoThanks for taking the time to look at my game! I hear with the feedback that it starts off too difficult (this is a common observation); I will see what I can do about this.
_sysop_ 4 years agoStory/Writing/Dialogue Controls
oclipa 4 years agoYes, I will see what I can do about the difficulty; this is a common complaint. With regard to the gravity/reactions of the character, I get conflicting feedback on this, but I will see what I can do to make it more balanced (since something is obviously not quite right).
Joon 4 years agoStory/Writing/Dialogue Game Graphics
oclipa 4 years agoThanks; yes, the graphics are all high quality developer art ;) . I agree this story is a little slight, although the vagueness is partly intentional to reflect the "wtf!" situation the main, hungover character finds himself in. In any event, I did at one point consider fleshing out the back-story/creatures a bit more, so maybe I will revisit this.
This game is a puzzle/platforming game based on the core mechanics of that you bounce around by hitting blocks. The blocks with arrows on them will push you in diffrent directions and can be a hindrance or be there to help you. Controlling the game Move with Left/Right arrow keys or A/D R key to reset (kill yourself) Escape to go back to level select Enter/Space for next level on level complete screen
Chicken Hero is a simple, yet engaging, pixel platformer based around one chicken's quest to reclaim his stolen eggs.
I can't figure out how to take this game off this site or delete my account, so please ignore this; I am not interested in getting feedback on this project anymore
You are the first man on earth that can slide on walls and the public wants you to put up a show for them.Wallslide is a 3D platformer with tight controls, big jumps and wallrunning.There is currently only 8 levels but im constantly generating ideas for new ones, also currently there is not much "filler" levels, they will be added later.