Ranked #898
250 Points
I can't figure out how to take this game off this site or delete my account, so please ignore this; I am not interested in getting feedback on this project anymore
I'll preface my "roast" by saying that I played every level but didn't beat all of them, some I skipped, not because I couldn't figure out how to beat them, that was usually fairly intuitive, but the pace of the levels felt a bit slow. I'd recommend making all the levels "faster" with objectives and necessary blocks closer together (or increase the move speed of the player?) especially the opening levels! Of course it's important to teach the player how to move, how to move things, and that red kills you, but you might actually loose some players before they get to the first Transformation mechanic, and that would be a shame!
8 years ago