Life Line brings the retro era back, and tries to convince you that playing two games at once, is always better than one. Collecting game styles similar to Pong, Arkanoid, Asteroid Blaster, Galaga... Life Line tries to make it all come toghether into a challenging new approach: survive while only moving up and down, while shooting at enemies coming from both sides at the same time.
5 months have passed since the last update… 5 MONTHS! What’s wrong with me? Where did I go? Did I stop programming? Do I hate videogames? Nah… Life happened (but not enough Life Line apparently).
Known bugs (to be fixed soon)
——- What to expect for the next few updates ——-
Okay, so, I’m planning on finishing the game real soon. Either September, a month later, or even sooner. The thing is, I want to finish it to start other projects, and to be able to finally say that I’ve finished something. This means that the next updates will come sooner than expected, and that summer is going to be the perfect opportunity to start something new, and finish something “old”.
Version 0.9.0 will come out soon, and this is the things you should expect by then:
This along with the patches for current existing problems and other things will be visible soon. The patches probably very soon, and the full version update at a later date.
Thank you for all the feedback you’ve been giving me so far, and I look forward to you enjoying the game!
Oh and… Try to reach level 100… Hehehehehehe…
Mnlk 1 year agoGame Graphics Controls
Nanuk 1 year agoAlright, I didn't see that you were referring to the newest version (my bad). Thank you for the feedback, I will work on those things for upcoming versions!
Henrik_Pontoppidan 1 year agoMechanics Controls
Nanuk 1 year agoI'm sorry for the late reply (I just happened to pass by here and read it)! Thank you very much for the feedback! The game has been recently updated because of that reason, the game ends up being a bit boring after some time. The controlls are being taken into consideration for a later release too. A mobile version is also being considered, but it will have to wait a bit since the controlls on a phone are usually a bit hard to translate, from the PC to the phone.
leoth-studio 1 year agoUI Graphics Level Design
Nanuk 1 year agoThank you very much for the great feedback!
jkarjala 8 months agoUI Graphics Controls
Nanuk 8 months agoThank you very much for playing! :D
It's Raining Zombies is a (now abandoned) top down shooter written in Unity. You fight waves of zombies that rain down from the sky.Worked on from 2010 - 2011, this was my first almost-completed Unity game. The game started as a futureistic maze shooter with block characters and progressed to zombies in a sandbox town.
Kibble Quest is a 2D sidescrolling shooter for Android and iOS platforms. You play as a doggy spy agent that must track down the kibble stolen from all dog-kind by the cat mafia.
Space combat with claws! An advanced twin-stick shooter space epic, SpaceCats In Space! Follows the kingdom of Meowfyre’s rebellion against the dogs of the Grolich Empire. Bomber strikes, wingman assistance and RPG-like leveling are all tools at your disposal in the battle to stop OberLuft Kommandant Arnuld Von Schloss and the vast Grolich war machine. Featuring “Screen Shake” feedback and full voiceover and dialog to immerse you in a World War II inspired space battle of cats versus dogs.