Dodge the traps and make it to the end of the level! This is a very simple platformer where you can only move left and right, the jump action is done automatically every time you touch the ground. Controls:
Dukebot 3 weeks agoHey thanks so much for playing and for the feedback, I watched the video don't delete it. Glad you liked the game.
Anambeka 4 days agothis game is very nice!!!
Dukebot 4 days agoThanks for your words! I'm glad you liked it!
XiaoYinJing 1 week agoLevel Design Game Graphics
XiaoYinJing 1 week agooops, i didnt mean to thumbs down the game graphics...
Dukebot 1 week agoThanks for your answer and feedback. Don't worry about game graphics this is still an early version and new graphics are on his way. The interface will be all new with nioce buttons and there will be a different background for each world. Also some traps will be changed.
CodeGames 6 days agoAnimation Tutorial/Learning Curve
Dukebot 4 days agoThanks fot your feedback! It's really appreciated. What do you mean with "trial and error"? I think that the fact that there is abundant checkpoints favours the trial and error mechanic as the player don't fear die as he spawns near of the dead zone.
A2RSCreations 6 days agoGame Graphics Mechanics
Dukebot 4 days agoThank you! :)
A2RSCreations 6 days agoLevel Design
Dukebot 4 days agoThanks for your words!
UberGames 4 days agoMechanics Tutorial/Learning Curve
Dukebot 1 day agoThanks for your words, glad you liked it!
fahadsaghir287 1 day agoAnimation Tutorial/Learning Curve
Dukebot 1 day agoThanks for your kind words and support! It's really appreciated :)
sulex00 19 hours agoLevel Design Physics
This game is a puzzle/platforming game based on the core mechanics of that you bounce around by hitting blocks. The blocks with arrows on them will push you in diffrent directions and can be a hindrance or be there to help you. Controlling the game Move with Left/Right arrow keys or A/D R key to reset (kill yourself) Escape to go back to level select Enter/Space for next level on level complete screen
Chicken Hero is a simple, yet engaging, pixel platformer based around one chicken's quest to reclaim his stolen eggs.
Now available on Steam! Free Demo available on Itch.io page!Robo’s World: The Zarnok Fortress is a Free Roaming Tactical Action Platformer. Take on the vast, interconnected Fortress, and battle an ever learning foe who seeks to repair each zone you sabotage. Can you master your abilities to put an end to the dark reign of the Zarnok once and for all?Explore a colorful 2D interconnected world with 8 distinct zones, each with a unique set of obstacles, composed of 50+ levels Hack the ship's systems to cause havoc and take hazards offline Race against time: When you are faced with a planet ravaging force of evil, managing time is important: use your map, plot your course, sabotage! Master the alternate paths present in every level to stop the Fortress faster than anyone else! Navigate the Digital Environment, a game-within-a-game where the clock is stopped, but you’re in an extra vulnerable state as you Fast-Travel around the Fortress Consistent challenge presented by an adaptive AI. Use the Digital Environment to scramble their data bytes Pac-Man style Face off against six distinct classes of enemy robots each presenting a unique combat challenge from swarming Sentries to the brutal Elites Sneak past enemies to get the drop on them or be prepared to blast your way through hordes of reinforcements Uncover the mysterious origin of the Zarnok by accessing Lore Terminals hidden throughout the Fortress! Rock out to fast paced retro melodies that you’ll want to listen to long after the game is over Play the way you want to with fully customizable controls and 5 different difficulty settings to choose from Challenge yourself to get all 25 Steam Achievements and experience all new ways to play
You are the first man on earth that can slide on walls and the public wants you to put up a show for them.Wallslide is a 3D platformer with tight controls, big jumps and wallrunning.There is currently only 8 levels but im constantly generating ideas for new ones, also currently there is not much "filler" levels, they will be added later.