by Holzchopf
Action puzzle game with a touch of pair game mechanics. Or pairs made into an action puzzler? Play to find out what fits better!
Reveal a pair of symbols to make them disappear - you'll need the space for all the new ones falling down from time to time. If they reach the top, your game's over.
Every 1000 points you're rewarded with a random item. When used, they will either
- reveal all cards
- stop new ones from coming
- make them drop slower
- make them fade out slower
- let you pop one
- let you pop all of a kind
- keep the top row clear
Version 1.01
FIXED a bug in the spritemap (font contained missing chars)
Version 1.02
ADDED in-game help
FIXED collision/tapping detection of falling tokens
CHANGED appearance of HUD
CHANGED best only updates after game over so you see how by how much you beat it
I'm currently reviewing the return button behaviour
shlippy 6 years ago
Game Graphics Mechanics