by Holzchopf
Action puzzle game with a touch of pair game mechanics. Or pairs made into an action puzzler? Play to find out what fits better!
Reveal a pair of symbols to make them disappear - you'll need the space for all the new ones falling down from time to time. If they reach the top, your game's over.
Every 1000 points you're rewarded with a random item. When used, they will either
- reveal all cards
- stop new ones from coming
- make them drop slower
- make them fade out slower
- let you pop one
- let you pop all of a kind
- keep the top row clear
- the back button now takes you back to main menu when game is over
- changed item 'slow fall' to 'slow game', slowing down everything
- removed items 'remove one' and 'remove kind'
- added items 'remove row' and 'remove column'
- adapted help pages accordingly
- items that are active over a certain time now last longer
shlippy 6 years ago
Game Graphics Mechanics