Evil God is Clicker/Strategy game with a unique grow mechanic based on units combos and interaction.
HTML5 - No download, sry Construct 3 creates really big files I can't upload here. Please express honestly about the game, I'm here to listen to what's wrong. :)
You are a god resurrected craving to gain is religion might back: Zhan.
Click over the spells (images at the right) to complete them. Your followers produce faith and you also have faith per click, the more faith you have the faster the spells will be completed. When a spell is completed, you will get a reward in MIGHT which is the "money" of the game, this is the main resource.
Acquire more followers with your might and combine them to pray for you with more FAITH.
Not enough faith? no problem, kill your follower with a ligthning and replace him with a more devouted follower acquired at the store.
You can upgrade your units and temples to keep leveling up. Your GOD level is determined by how much faith you and your followers have.
Don't get overwelmed by all the things going on, is a clicker so just click and purchase more units, you get it.
Awards/Achievement system (basic), statistics, autosave every 60 seconds (locally).
You can play Evil God in any of the following official links, any other website may have an unauthorized and out of date copy of the game.
Official Developer's Site (No registration or anything needed, just play): http://www.imcsw.com
Play iDev: https://play.idevgames.co.uk/game/evil-god/
The latest version has units for Spell level 0 and 1, content is being created every week and several major UI, progression and balancing improvements were implemented. Over 30 releases had been published since the game was very raw at the beggining and wasn't supposed to be a final game, just a practice.
Although everyone likes compliments, I'm here looking for an honest feedback: what you like, what you dislike, what keeps you playing it or not, what things are lacking considering your other game experiences. I'm improving it constantly.
I appreciate every comment.
I will develop:
PhirezStudios 1 year agoMechanics Story/Writing/Dialogue
TristanMX 1 year agoHi there! Actually the relation between Faith and Religion seems generally vague, I think it needs to be reinforced and there are two branches: Religion as your maximum capacity allowed for having followers and Religion as the main theme of the game. The last is the one that gives a feeling of having no relation with the rest of the mechanic.
PhirezStudios 1 year agoThanks for clearing some of that up. I wouldn't worry too much about people not being familiar with clicker games. I think most people would figure it out without too much hand holding. Also your info window description makes sense when working with mobile. I hadn't thought of that angle!
LuminousWolf 1 year agoMechanics Tutorial/Learning Curve
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