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AnExcuseOfGame

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Hello!
I've been working in a game called An excuse of game, for real, and i need some feedback.

So what is the game about?

The game will be a town-management with turn-based combat. With focus on developing your characters.

But right now there's only the combat system on. So i would like some feedback in what should be the focus of development to make it a better experience.(i know it has a long way to go, but feedback would help me to see what's the biggest priority to work on)

Also recently the artist joined the development, less than a week, so bear in mind the game is mostly no graphical.(We are already working on that)

Town-Development.
Character-development.
Animations.
More missions.
more enemies.

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DyingSilence 1 month ago

The concept is interesting, but I don't know if it will conquer the tedium of turn based combat, even more, I feel i doubt it.
You may still find very niche following of course :)

Also I still haven't seen the base management, maybe then the game will make more sense.
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Henrik_Pontoppidan 1 week ago

Mechanics Game Graphics
Its a fun concept I think with the turn-based combat, however i think the game would be alot better if you added som backgrounds and character animations to make the game feel more alive. Otherwise it was a fun game, maybe change the tutorial to seem more integrated into the game and not so much you just telling me what stuff does
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