Survival City is a roguelike survival-strategy game where the player tries to lead a group of survivors towards the edge of the city. Survivors are randomly generated with two out of 75 different gameplay traits and one of 9 different personalities. Locations are searched for supplies but will sometimes have zombies. Events also randomly occur with choices with risks or rewards for the survivors.
An ingame guide is provided detailing most of the gameplay mechanics. However, it should be noted that in order to fight zombies, a weapon needs to be equipped on a survivor. Otherwise, the only option is to run away (performed by pressing the left and right arrow keys repeatedly). Other than that, the game is about managing Health, Sanity, Hunger and Thirst for the survivors while they explore the city.
The current game features no music and limited sound effects. I hope to launch a Kickstarter to both hire a composer, as well as an artist to replace my artwork to something more professional looking. Until then, most game mechanics should be functioning and playable.
Download for Windows (a1.02)
This is the first publicly available alpha version of the game (a1.00). It features all survivor traits as well as appearances unlocked. All tier 1 locations are also available which includes all zombies, items and events found there. This demo version can be played until Day 31, but can be replayed as many times as you like!
The next feature to be implemented will be a "first time tutorial" series of guides to help direct the game flow. Specifically, combat will be described more in depth the first that a zombie is encountered.
Nobody's roasted yet, be the first!
In Gerty, the player explores the caves of distant planets and fights for survival through the monster filled levels. The goal of each level is to get to a hidden teleporter that'll lead the player to the next level. Player can collect mineral called juice, that can be found inside the terrain. Juice can be used to purchase items of various powers. Every five levels, the player can choose a perk to amplify their characters features. All progress is lost on death, so be cautious!Current build features: The first world (4 levels and a boss fight) Procedurally generated levels Fully destructible environment Local co-op up to four players 18 items 9 different monsters Two playable characters Achievements Controller support Three difficulty levels
Distress is a roguelike game set in space where you jump from planet to planet trying to find the source of a distress signal.The game is very early in development, with only one simple type of planet being procedurally generated, and only one class to play with. In this version, the objective of the game is to find the exit and leave the planet.Our main objective, for now, is to find out if the gameplay works well, by being fun and challenging at the same time.
First game of the indie Mexican software developer : IndieGen. DarkTactics is an Android Roguelike video game that combines games like "Dark Souls" and "Turn-Based Tactics games"
Cosmodog is a fast-paced, turn-based adventure game that can be downloaded for free under http://www.cosmodog.eu/cosmodog.html.Here are some screenshots Check out the trailerIn Cosmodog, you will find: Retro style visuals a la 8/16 bit A hand crafted sci-fi open world with enemies, collectibles, secrets, giant worms, labyrinths, teleports and vehicles. Many gadgets that increase your stats and unlock new areas of the game world A sci-fi narration with a broken AI as one of the protagonists. The game was developed in Java and can be played on Windows systems. It was tested on Windows 7 and Windows 10. You don't need anything to play the game. Just download and unzip the file and click cosmodog.exe.