Radiant LUX is an abstract 2D shooter with gameplay based on colors :)
Here is the basic concept: destroy enemies of a color, and you level up your attack/shot of that color. You also deal more damage to enemies if you match that shot to the enemy's color.
You start out in the Red refraction, which spawns red enemies. However, occasionaly an enemy of a different color will appear. Kill that intruder, and a portal will spawn that leads to his refraction, which spawns enemies of that other color. That way you can get a new attack from that color and level it up.
Also, after gathering a few levels in different colors, a boss will appear. These bosses are made of several, multi-colored parts. And, remembering you deal more damage hitting stuff with shots of the same color, you can make use of that to your advantage.
Sounds neat? play the demo and ROAST IT :D
And if you like it, PLEASE click on the link on the right for the Greenlight Page, and leave a YES vote. We need all the votes we can get, so this would be the BEST contribution <3
mementogames 3 years agoGame Graphics Mechanics
farflunggames 3 years agoWill do later this week. I will let you know how it went :)
farflunggames 3 years agoI think you should remove any old builds that people can still find anywhere else.
farflunggames 3 years agoGame Graphics Tutorial/Learning Curve
starlightgs 3 years agoHi! Thanks for roasting my game :)
Hellbound 3 years agoGame Graphics Tutorial/Learning Curve
starlightgs 2 years agoIt didn't? now that's odd. I'll take a look on it.
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