This is a game I worked on solo and it took me 6 months over 2 years!
It is a minimalist fast paced vertical space shooter with retro gfx.
The gameplay is very focused on the player skills over collecting upgrade/weapons to improve spaceships.
It is not all about asteroids, you will come across various levels with differents style.
Your dodging skills will be put to the test!
Google Play: https://play.google.com/store/apps/details?id=com.majiho.meteorhit
pabischoff 4 months agoGame Graphics Tutorial/Learning Curve
majiho 4 months agoThanks for your feedback.
pabischoff 4 months agoGame is pretty easy. There seem to be long stretches where you go without finding any stars (or unable to blow up blocks that block the star drops), so it might just be a case of spreading them out more evenly. I would say it started feeling like farming after I gathered 10 or so. I think that first upgrade will hook people, so it should be introduced more quickly.
majiho 4 months agoThanks for the advice. Will add more stars in the 1st level or lower the stars required for the first upgrade.
deeveig 3 months agoGame Graphics Tutorial/Learning Curve
majiho 3 months agoThank you for the constructive feedback. Much appreciated :)
deeveig 3 months agoThat would be nice, endless mode,
majiho 2 months ago
It's Raining Zombies is a (now abandoned) top down shooter written in Unity. You fight waves of zombies that rain down from the sky.Worked on from 2010 - 2011, this was my first almost-completed Unity game. The game started as a futureistic maze shooter with block characters and progressed to zombies in a sandbox town.
Kibble Quest is a 2D sidescrolling shooter for Android and iOS platforms. You play as a doggy spy agent that must track down the kibble stolen from all dog-kind by the cat mafia.
Space combat with claws! An advanced twin-stick shooter space epic, SpaceCats In Space! Follows the kingdom of Meowfyre’s rebellion against the dogs of the Grolich Empire. Bomber strikes, wingman assistance and RPG-like leveling are all tools at your disposal in the battle to stop OberLuft Kommandant Arnuld Von Schloss and the vast Grolich war machine. Featuring “Screen Shake” feedback and full voiceover and dialog to immerse you in a World War II inspired space battle of cats versus dogs.