by Scholley
Hey everybody! I just finished an early prototype and would love to hear what you guys think of my core concept. There is no art yet becuase I wanted to see if the the game play alone would be fun for people. It is a puzzle platformer based around the idea of seeing the world from different perspectives.
Some Questions to think about
1. Did you have fun?
2. Was the game too hard? (though the game is meant to be difficult)
3. Are there any levels that stood out to you? (good or bad)
4. Any other thoughts that you think are important?
Thank you so much in advance. I have a lot of ideas for future levels, mechanics/features, and themes so I jope you guys like it!
InvadeTech 4 years ago
Mechanics Tutorial/Learning CurveInvadeTech 4 years ago
This was actually a really great Idea. The controls are very solid, and the camera flows very nicely.InvadeTech 4 years ago
Sequelitis - Castlevania 1 vs. Castlevania 2InvadeTech 4 years ago
Sequelitis - Mega Man Classic vs. Mega Man XInvadeTech 4 years ago
So after the mask, block off the path to get back to the previous area. Such as have the falling ceiling stay there so that I can't go back to the left. Then in the next level to the RIGHT the game teaches me that I can take the mask off which has it's own consequences. THEN in the next level after that slowly start building up the fact that I have to use the mask and controlling the character at the same time to continue. Then the next level, instead of going RIGHT, you make the level go UP. Give me some more easy examples of how my new found power works, so that I can get used to using it and have time to develop my skills. Then the level after going UP goes LEFT. Keep developing my skills slowly with slightly increasing difficulty. I go LEFT a couple more times and then the level stops going left and DROPS DOWN instead. When my character drops down, I find out that I'm now back in the MASK level, but I've dropped on top of the fallen ceiling allowing me to go back LEFT to the level right before the mask. But NOW I'm ready to handle the difficulty of using the new power and instead of being frustrated I can easily use my new power while enjoying the wit of being able to see the old levels from the new perspective. THAT would be extremely satisfying while providing me with a sense of hope that I can actually pull this platformer off.