Gravity

by

Physics Puzzle Game. Guide the ball to the goal by moving objects and then turning gravity on

Controls
Left Mouse Button - Select and drag objects
Right Mouse Button - Rotate Selected Object

please wishlist on Steam https://store.steampowered.com/app/2208960/Gravity/ thanks!
WASD - Move Camera

--When In Play Mode--
Left Mouse Button - Speed Up
Middle or Side Mouse Button - Slow Down

New Levels And Skins, looking for general feedback and on the difficulty.

Roasts

Game_of_Matter 1 year ago

Physics Game Graphics
This is loads of fun! Obviously, the presentation could use some work, but the possibilities for puzzles are endless .
You could also incorporate things like movement on the z-axis, or use the momentum of moving objects to create chain reactions.
Sometimes the yellow parts would get stuck in the terrain while I tried to move them, so maybe it would make sense to remove the collision while moving the blocks (or not, you could actually build a level around that).
In conclusion, with more content, decent graphics and some visual and sound effects, this could have some real potential.
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MCartwright 1 year ago

Thanks for the feedback, really appreciated. I thought about using the Z axis but decided it would make the game too difficult(might add in later levels). How do you mean the “the yellows got stuck”? Like you mention, I plan to make levels incorporating that mechanic of them colliding. I’m working on altering the textures slightly (the yellows are done) I think it needs to be like graph paper though as the blocks lock to a grid and in later levels you need to be pretty precise, ideas are welcome though. I plan on remaking and polishing the level complete screen, options menu and adding unlockables to the level select, also in the process of finishing the start screen. Are those what you think need the attention?
Thanks again
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Game_of_Matter 1 year ago

Sometimes while I moved the yellows along the grey terrain they would overlap and couldn't be moved anymore (unless using the reset button).

As for the visuals, I was mostly thinking about object textures and backgrounds, just something less monotonous to look at. You could go for a photorealistic style like in "art of balance" (on Wii U and switch). That would also open the possibility of exploring different block-"materials" with different physical properties (magnets, rubber, ice, etc.).
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MCartwright 1 year ago

I,ve just tested to see if I can get the same results and I can't on pc. I know on iphone the triggers to stop you rotating objects when something is in the way don,t work. what platform were you on?
I had a look at that game and I see what you mean. I'll try some other textures and see how it looks and Plays. Thanks again

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Game_of_Matter 1 year ago

I played it on PC, didn't happen often though.
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MCartwright 1 year ago

Ohh I’ll look more into that to try and sort it. Thanks for all your help. I really appreciate it.
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LittleDragonIsDead 1 year ago

Level Design Physics
The levels are very hard but gives you a LOT of satisfaction after clearing them. (I’m currently stuck at lvl 10). However the yellows will glitch and can be mixed with other blocks after turning. The physics and all are very good, just that 1 tiny bug. Hope you’ll fix it soon. :) ❤️, I believe you can do it, good luck
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MCartwright 1 year ago

Thanks for the feedback. Glad you like it, the difficulty is the hardest thing for me to get right so glad you mentioned it. Lvl 10 is a bit tricky but fair I think, a little trial and error needed. What platform were you playing it on? I know the blocks glitch on iPhone atm but it seems fine on my pc. Thanks again, much apreciated
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marketsimulator 1 year ago

Level Design Tutorial/Learning Curve
This was a fun physics game. I think some people are saying it's hard because the levels don't introduce new concepts, but instead you have to figure them out for yourself. If you added a guided tutorial where you learn different aspects of the game it would make it more welcoming for a larger audience. Something where each level presents a new game mechanic. You're already doing this (without the guided instruction part) for the most part but set up some tutorial levels that are much easier so the mechanics are easy. You could even add an option to skip tutorial for those who want a more challenging experience. The graphics could be improved and I'm sorry I don't have any specific feedback there as there's many directions it could be taken.
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MCartwright 1 year ago

Thanks for the really great feedback! that's just what I was after, you,ve explained that really well about the difficulty. I'll definetly make a tutorial next. I,m just going to experiment with the graphics I think and try a few things out. Thanks again, really appreciated.

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marketsimulator 1 year ago

I'm glad it was helpful! If you're feeling generous, check out the mobile game I'm building and let me know what you think. There are free download links for iOS and Android on my game page here.
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MCartwright 1 year ago

will do, I've started it. It says it doesn't update until 2am though so I'll let you know over the weekend. Cheers
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marketsimulator 1 year ago

Thanks for checking it out! Since you just joined, after the first round change you'll get an inventory of crops to sell so that's when you can start trading
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Chadi5859 1 year ago

Game Graphics Physics
Yeah this is for a task, i need to fill this box here it's JUST FOR A TASK OK? i need to add a game so you can stop reading now and have a great time, u don't need to like this, i already wasted your time
Reply

stanlys96 1 year ago

Animation Physics
Very nice game. Really liking the animation. Physics probably could be better
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MCartwright 1 year ago

Thanks for playing, glad you liked it. How do you mean about the physics? Thanks
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omer2134 1 year ago

Physics Level Design
BEST GAME EVER!! but although the graphics are great, they can be better
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MCartwright 1 year ago

Glad you liked it. Thanks, I’m looking into making it look better.
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pixeljuggernaut 1 year ago

Physics Game Graphics
More robust UI may help the learning curve.
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