Crate Crash

by

My goal is to post this game on crazy games. I just tried posting it, but it was rejected!!!!  I don't know what I did wrong, so any Help would be awesome. Here is the documentation https://docs.crazygames.com/general/quality-guidelines/

Here is the game description I posted.

Crate Crash is a classic-looking game where Crates fall from the sky, and you have to climb on top of them not to get smashed.   The game is simple to learn but difficult to master, as you need to quickly react to the falling Crates and make sure you always have a safe place to land. As you progress through the game, the Crates will fall faster and faster, making it more challenging to stay alive. The game is also visually appealing, with a retro-inspired art style that will remind you of classic arcade games. The music is also catchy and upbeat, helping to keep you motivated as you try to survive.   If you're looking for a challenging and addictive game, then Crate Crash is definitely worth checking out.

Roasts

UnscriptedLogic 1 year ago

Game Graphics Mechanics
Primary
- game feels too plain. it does remind me of this game: (https://youtu.be/XNCGdi2A6fQ?t=785) Perhaps you can take some inspiration there
- character feels a too floaty for a platformer. Increase the gravity in the Physics2D section. (I usually set it to -25 but do experiment)

Secondary
- camera needs to be a smooth follow so the player doesn't lose sight of the ground first. (use Cinemachine 2D Follow)
- disable character movement when squished. (Either set Time.deltaTime to 0 or just disable character movement script)
- Your canvas is not set up properly to scale across resolutions. Thats why the score and height texts are big when exiting fullscreen. Use this tutorial to learn how to fix it. (https://www.youtube.com/watch?v=be4gDI8RZ2U)

Others
- having an idle animation would be nice
- having a jump animation would also be nice
- some particles when jumping or when the blocks fall to the floor would be nice
- parallax backgrounds are cool too. try them out.
Reply

phoenixrisinggames 1 year ago

Game Graphics Game Graphics
Primary
- game feels too plain. it does remind me of this game: (https://youtu.be/XNCGdi2A6fQ?t=785) Perhaps you can take some inspiration there
- character feels a too floaty for a platformer. Increase the gravity in the Physics2D section. (I usually set it to -25 but do experiment)

Secondary
- camera needs to be a smooth follow so the player doesn't lose sight of the ground first. (use Cinemachine 2D Follow)
- disable character movement when squished. (Either set Time.deltaTime to 0 or just disable character movement script)
- Your canvas is not set up properly to scale across resolutions. Thats why the score and height texts are big when exiting fullscreen. Use this tutorial to learn how to fix it. (https://www.youtube.com/watch?v=be4gDI8RZ2U)

Others
- having an idle animation would be nice
- having a jump animation would also be nice
- some particles when jumping or when the blocks fall to the floor would be nice
- parallax backgrounds are cool too. try them out.
Reply
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