Team Fleet is a Sci-Fi third person action space shooter in the vain of games like “Subspace: Continuum”, “Star Trek: Star-fleet Command” or “Star Control”. It will be primarily multiplayer with players being able to host private and public matches. It will offer mainly team based play with some free-for-all modes. There are planned to be around twenty ships flyable on release, with possibilities for more after release.
Just uploaded a new patch, this one has a few minor fixes and an additional feature that has been needed for a while. The first fleshed out game mode, Deathmatch with time or score limit. Below is a short list of notable changes. Fix: Remote shield effect not propagating over network. Fix: Score text color when ship hit text displayed. Fix: Join game, host items not easily selectable. Fix: Join game, host items not snapping properly. Added Deathmatch game mode. Added In game match stats window.
The next patch should include teams, and possibly more equipment options for ships. Until then have fun and please remember to report any bugs you find, and if you enjoy the game please spread the word. Thank You.
Alienplay 4 months agoGame Graphics UI Graphics
shindig82 2 months agoThanks, this is great feedback. Probably have everything you mentioned implemented, though not sure about moving the accept button just yet.
It's Raining Zombies is a (now abandoned) top down shooter written in Unity. You fight waves of zombies that rain down from the sky.Worked on from 2010 - 2011, this was my first almost-completed Unity game. The game started as a futureistic maze shooter with block characters and progressed to zombies in a sandbox town.
Kibble Quest is a 2D sidescrolling shooter for Android and iOS platforms. You play as a doggy spy agent that must track down the kibble stolen from all dog-kind by the cat mafia.
Space combat with claws! An advanced twin-stick shooter space epic, SpaceCats In Space! Follows the kingdom of Meowfyre’s rebellion against the dogs of the Grolich Empire. Bomber strikes, wingman assistance and RPG-like leveling are all tools at your disposal in the battle to stop OberLuft Kommandant Arnuld Von Schloss and the vast Grolich war machine. Featuring “Screen Shake” feedback and full voiceover and dialog to immerse you in a World War II inspired space battle of cats versus dogs.