Super Punchy Face

by

(Roguelike beat em up)   
Save your uncle's youth center from getting shut down by the evil landlord in Super Punchy Face; a physics-based beat 'em up where everything is a weapon!


Features:

Everything is a weapon - From beanbag chairs to ping-pong paddles, mop buckets to candy boxes, everything can be swung, thrown, kicked, and more to defeat your enemies.

Custom fighting styles - Choose from dozens of techniques to create your unique fighting style. No boring stat boosts, these upgrades augment the mechanics or introduce new ones to make for a unique play experience.

Beat 'em up + Roguelike - A modern take on classic beat 'em up combat that blends physics and tenacious opponents with procedurally generated levels to ensure it will never stop surprising you with slapstick gameplay.

Heartwarming story - Control titular hero Punchy as they and their uncle stand up to the evil landlord and embark on a wholesome quest to save their community center from being demolished.

Well the site was down for a while there, so there's a looooooot of new shit i've done since the last update. 

The big things are:

  • Significantly improved combat system, with more dynamic interactions between character states and different attacks, more crowd control options, new and improved techniques, you name it.
  • Various quality of life improvements, including the options menu being available from the pause menu, remembering if you run it fullscreen or windowed, and other small but helpful things.
  • Scripted dialog before and after fights- it's just placeholder text, but will give you an idea of the flow in the final game


I think we're technically in alpha now that the scripted stuff is in. So, yeah, pretty cool.

more art, some other stuff

Roasts

Echoless 1 year ago

Game Graphics
the graphics bring me back to 88'
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8points 1 year ago

Right on
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Grex22 1 year ago

Mechanics Game Graphics
Improve the game graphic it is too bad like the face of pig
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8points 1 year ago


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8points 5 months ago

hey what do you think of these new graphics??
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kais 1 year ago

Game Graphics
the graphics bring me back to 88
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8points 1 year ago

Right on
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Ghazia 1 year ago

all time classic retro games
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8points 1 year ago

¿¿huh??
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Alexander_Iceder 1 year ago

Level Design UI Graphics
You should improve the bars that respond for stanima and health (And also would like that there would be an graphic or text that says that "Hey this task bar responds for health" or something like that). Also would like to controls to be represented somewhere (like in the lower right conner be like "Kick = Shift or something"), because i immideatly forgot how you kick.
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8points 1 year ago

Thank you for the feedback! Very good suggestions.
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ARLTB 8 months ago

Controls
This looks like a potentially great game but in my opinion the controls ruin everything. I absolutely hate that you have to use the mouse in order to change the direction you face and to punch and block. It feels so awkward. Plus you also have to use space and shift. I don't understand why you would make us use controls that are all so far apart. Which hand am I supposed to use for which keys and buttons? You seriously need to plan the controls a lot more carefully If you ask me.

But it doesn't actually look like anyone else has a problem with it so I don't know. Maybe I'm just not the type of person who likes or understand these key combinations
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8points 8 months ago

Thank you so much for playing!

Yeah, these controls are ripped from fps games so if you're not used to them it's probably really weird. If you have a gamepad of any kind I would recommend trying that out. You can also customize the control scheme by going to the bulletin board. But I could probably come up with a way to drop mouse controls entirely...
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ARLTB 8 months ago

Oh. I don't even know what a gamepad is. I'll look it up
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ARLTB 8 months ago

Oh it's just like a regular type of game controller or something. I actually do have one of those. Sorry for my last too comments that don't actually have much to do with your game. But I'm done talking now
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8points 8 months ago

Haha no worries. Let me know if the controller works for you!
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ARLTB 8 months ago

Yes it works well. Thanks.
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vladyslu 8 months ago

Animation
Hey. I just played your game. I love it. I love animations and arts. However, I had some issues. When I pressed shift too many times, the game crashed. Also, It told me to use controller buttons in tutorials sometimes. I did not connect any controllers at that moment. I recorded how I played your game on the video. You can check it below. If you want me to delete the video, let me know. However, if you like the video, I make videos for such developers like you every day. I will be happy if you subscribe. I would love to make another video with your games in the future if you are fine with the idea. I subscribed to your itch.io page so that I will be notified.
https://youtu.be/-3HX_mBtSlQ
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8points 8 months ago

Hey thank you so much for the video! Sorry about all the bugs, but I will upload a build later today that should fix all of them.

The video was great, please make more! What is the name of the movie you talk about? It sounds totally insane, I need to see it.
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vladyslu 8 months ago

Thank you. I am looking forward to playing your games more. The movie is called king fu furry. Here is the link. It is free https://youtu.be/bS5P_LAqiVg
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vladyslu 8 months ago

Sorry. The movie is called Kung fury.
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bouddh4 5 months ago

Game Graphics
really neat graphics and animation ! the sound effects might need some refinement though xD
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8points 5 months ago

Thanks! We'll be working on the sound effects next, had the same ones in there for like 6 years lol
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zestyzac 5 months ago

Animation Story/Writing/Dialogue
I think the art style and animations are what I find most attractive about this game. Although weapons are simple and limited the animations are very satisfying. I think if you added a whole bunch of different punches or karate kicks that would improve the replayability, not that it's much of an issue anyway. This really reminds me of the Binding of Isaac which is a good thing, it has a similar combat system and satisfaction when completing levels. Overall a very good game and quite well polished!
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8points 5 months ago

Thank you so much!!! I'm glad you enjoyed it even in this fairly early stage. That Isaac comparison is high praise in my book. We do intend to add more types of attack animations, not mention dozens more weapons, so its good to hear the few we have now are satisfying.
Could you tell me a bit about what you dont like about the story/writing/dialogue? Definitely looking to improve on that too!
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