Super Punchy Face

by

Super Punchy Face is a roguelite beat-em-up about making your own fighting styles and using everything in the environment to outwit your opponents. This is all wrapped up in a lighthearted, slapstick, retro aesthetic.

Dozens of techniques: No boring stat boosts, these upgrades augment the mechanics or introduce new ones to make for a unique play experience.

Oddly ordinary weapons: No magic, no swords, no guns, no killing. All weapons are everyday objects like bottles, chairs and mops. Getting knocked down means you can get back up, but so can your enemies.

Clever opponents: Face off with foes who match your capabilities and use the environment the same way you can. Difficulty is based around what they can do, not their stats.

Slapstick and lighthearted: Final art will feature a spectrum of character reactions to help sell the impact and silliness of tripping over a stool, or getting smashed through a table.

- Roguelite + beat-em-up: A unique combination of combat from classic beat-em-ups like Streets of Rage with procedural design from modern roguelites like Spelunky and Nuclear Throne.

UPDATE AUGUST 10

New Features

  • 2.5D, baby. Will be used more in the future
  • New enemy art!
  • Slight color variations on similar enemy types
  • Everyone starts the game with the same three techniques unlocked from the get-go

Balance Changes

  • :^)

Bug Fixes

  • Game won't crash when you spam kick
  • Stopped randomly drawing cars when kicking dudes into furniture
  • Maaaaybe fixed tutorial giving controller prompts when you don't have one plugged in

Roasts

Echoless 4 months ago

Game Graphics
the graphics bring me back to 88'
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8points 4 months ago

Right on
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Grex22 4 months ago

Mechanics Game Graphics
Improve the game graphic it is too bad like the face of pig
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8points 4 months ago


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kais 4 months ago

Game Graphics
the graphics bring me back to 88
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8points 4 months ago

Right on
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Ghazia 4 months ago

all time classic retro games
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8points 4 months ago

¿¿huh??
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Alexander_Iceder 4 months ago

Level Design UI Graphics
You should improve the bars that respond for stanima and health (And also would like that there would be an graphic or text that says that "Hey this task bar responds for health" or something like that). Also would like to controls to be represented somewhere (like in the lower right conner be like "Kick = Shift or something"), because i immideatly forgot how you kick.
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8points 4 months ago

Thank you for the feedback! Very good suggestions.
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ARLTB 1 week ago

Controls
This looks like a potentially great game but in my opinion the controls ruin everything. I absolutely hate that you have to use the mouse in order to change the direction you face and to punch and block. It feels so awkward. Plus you also have to use space and shift. I don't understand why you would make us use controls that are all so far apart. Which hand am I supposed to use for which keys and buttons? You seriously need to plan the controls a lot more carefully If you ask me.

But it doesn't actually look like anyone else has a problem with it so I don't know. Maybe I'm just not the type of person who likes or understand these key combinations
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8points 1 week ago

Thank you so much for playing!

Yeah, these controls are ripped from fps games so if you're not used to them it's probably really weird. If you have a gamepad of any kind I would recommend trying that out. You can also customize the control scheme by going to the bulletin board. But I could probably come up with a way to drop mouse controls entirely...
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ARLTB 1 week ago

Oh. I don't even know what a gamepad is. I'll look it up
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ARLTB 1 week ago

Oh it's just like a regular type of game controller or something. I actually do have one of those. Sorry for my last too comments that don't actually have much to do with your game. But I'm done talking now
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8points 1 week ago

Haha no worries. Let me know if the controller works for you!
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ARLTB 6 days ago

Yes it works well. Thanks.
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vladyslu 3 days ago

Animation
Hey. I just played your game. I love it. I love animations and arts. However, I had some issues. When I pressed shift too many times, the game crashed. Also, It told me to use controller buttons in tutorials sometimes. I did not connect any controllers at that moment. I recorded how I played your game on the video. You can check it below. If you want me to delete the video, let me know. However, if you like the video, I make videos for such developers like you every day. I will be happy if you subscribe. I would love to make another video with your games in the future if you are fine with the idea. I subscribed to your itch.io page so that I will be notified.
https://youtu.be/-3HX_mBtSlQ
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8points 1 day ago

Hey thank you so much for the video! Sorry about all the bugs, but I will upload a build later today that should fix all of them.

The video was great, please make more! What is the name of the movie you talk about? It sounds totally insane, I need to see it.
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vladyslu 1 day ago

Thank you. I am looking forward to playing your games more. The movie is called king fu furry. Here is the link. It is free https://youtu.be/bS5P_LAqiVg
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vladyslu 1 day ago

Sorry. The movie is called Kung fury.
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