by Guurd
Plucklings is a randomly generated, top-down strategy game inspired by the 'Pikmin' series. You gather your plucklings, attack hostile wildlife and let them carry the remains back to your base. Beat the game by collecting all the lost ship parts around the map.
The game is still in development and will be released after I've gotten some more feedback, removed the bugs and maybe added some more features.
Here are the controls (in case you weren't able to figure them out for yourself):
WASD - Movement
LMB - Select plucklings
RMB - Grab and throw plucklings
SPACE - Control you plucklings
E - Pluck buried plucklings
Q - Save the game close to the spaceship
R - End the game (if you have all of the ship parts and stand close to the spaceship, that is)
T - Skip to the next day (if the time is between 9 pm and 6 am while standing close to the spaceship)
If your oxygen meter is at 0, you'll start to lose health. Increase it by carrying dead organisms around the map back to your ship.
...And here's a link:
http://www.mediafire.com/download/co1orgftzsyzd9o/plucklings_test.zip
Feel free to comment on whatever you come across while playing. Cheers!
RoyalTeaTime 8 years ago
Tutorial/Learning Curve MechanicsGuurd 8 years ago
Thank you for playing and critiquing my game! My main goal for this project was originally to adapt the first pikmin game to a 2D view (not only because I thought it'd be a fair challange but also because I really enjoy playing the pikmin games), so I'm glad I managed to adapt it properly. I currently in the working on squashing the last bugs I can find, which of course makes your playing experience ever so helpful, but I'm slightly confused regarding the two last bugs you mentioned. Would you care to elaborate on how the bug appeared and how it affected the gameplay.RoyalTeaTime 8 years ago
Okay the first was like sometimes, when throwing pluckings on anything, monsters or objects alike, the counter would go up, but the plucking who just like stay beside me, or the contrary where I throw a plucking and he counters go up, but he just get stuck in the others plucking. I don't really know how to explain it. The main issue is that I got difficulty to get the 5th plucking on an object for example or that in the final a single plucking would bring an object that requires five cause the 4 others are glitch somewhere. Don't know why it happens. Seem to do it with anything.