A free, elegant, infinite puzzle game in which your past actions are your only obstacle. Kind of like a hexagonal tetris. Beautiful hand-drawn 2D animations and buttery-smooth effects. iOS only (for now).
* 2 new color palletes to choose from
* Antimatter bombs (super rare chance)
* Infinite mode (can't lose, not scored)
* Easier access to highscores
* Now available on iPad!
Tutorial is coming! We know, we really need to get this up and running. We weren't satisfied with our first attempt, and so we pushed the tutorial to Hexbreaker 3.0 so that we could get it right.
pikeface 8 years ago
Game Graphics Level DesignSuddenlyGames 8 years ago
Great suggestion. This is my first attempt at visual/color design and I've learned a lot.kenli 8 years ago
Mechanics Level Designyungs 8 years ago
Game Graphics Level DesignRenegadeApplications 8 years ago
UI Graphics Tutorial/Learning CurveSuddenlyGames 8 years ago
We've talked it over with the team, and longer score display time has been added to the Hexbreaker 3.0 list. You can expect to see it later in February. Thanks for the roast!DanP 7 years ago
Game Graphics Tutorial/Learning CurveTheBrickHacker 4 years ago
Level Design Game Graphics