by Demeno
A color-based puzzle game
NorthGlow 4 years ago
Mechanics Tutorial/Learning CurveDemeno 4 years ago
Thank you very much :)thepowerlies 4 years ago
Level Design Game GraphicsDemeno 4 years ago
The resolution is 900x900, unless you're playing it on a phone / tablet, then it's 300x300 for performance reasons. (non-PC not officially supported)thepowerlies 4 years ago
Thought it was 600. But if it's drawing objects on a canvas why is it getting pixelated?Demeno 4 years ago
Oh. I added a CSS "image-rendering: crisp-edges;" on the WebGL canvas more than 2 years ago, which would make the game look pixelated in fullscreen... I didn't account for fullscreen at the time, and I don't even remember why I added it to begin with, I should probably rethink that, thanks! good catch!JosueAC 4 years ago
Game Graphics Tutorial/Learning CurveDemeno 4 years ago
Thank you, I hope to solve the issue of getting stuck by having many available levels to solve, so if you get stuck on one level you can go play other levels until you eventually come back and figure it out.JosueAC 4 years ago
You're welcome. That's a great idea too!