Harvest the souls of those standing in your way. Wake Undead to help your Quest.You unlock more Units as you progress through the world to find the cause for your awakening.
The only Jump 'n Run where touch controls don't suck! If you likePlattformers but you are as frustrated as me by soft-button controlls, you will enjoy Gude!Jump.Only two thumbs needed, touching anywhere left or right. touch left -> go left touch right -> go right touch right then left -> jump right Sounds crazy, but is actally very intuitive after a few jumps. It allows simple but precise movement..
it was really hard to get into the game. Even if you aim to make a hard game, there Needs to be some sort of learning Phase.
I tried 20-30 times and didnt make the first Level (Maybe I just suck)
Also I have to kill/restart the complete game to retry..
- Make first level(s) easier -> getting harder over time
- respawn when failing Level
That was fun!
+ It is really fun to Play and it gets more and more intense over time.. well done!
+ The sounds are perfect :-) .. I still hear the boink..boink in my head..
+ It is really easy to get into and understand the game..
- I found it difficult to make out the game field boundaries, it is all just stars and I dont know where the balls will bounce off..
Thanks for submitting your Game.
I find the most frustrating part the controls. It is hard to execute the desired action at desired time. That is the most important thing for any platformer!
Having to repeaditly press 'jump' to 'swim' is very tiring. Consider: holding it, makes him swim upwards by himself.
Also: what is that red guys' problem?
The game is really fun at first. The Music drives you onward and you are all excited. The handmade animatiosn are Gold!
Unforunately I lost interrest after some time because I was unable o please a single animal.. 10 candy seems a lot without knowing the map, etc.
How to pickup hidden stuff in bushes (e.g. the steak) was not trivial to find out.
Points where I see improvement potential:
- smaller bits of reward/success at the beginning in a closed environment, e.g. find 1 Thing, give it to animal, proceed..
- make sure one understands the contolls/mechanics completely, before one can proceed into the "actual" game
thanks for your Feedback.
Regarding your 1st point: Respawn consumes a Butterfly. If you have None left, the Level is reset completely. If this mechanic was not obvious, I will have to do something About it. Thanks for the hint.
Regarding 2nd Point: In Addition to the 'walljump' (left/right away from wall and hit 'up'), a vetical 'wallclimb' will be unlocked with Level 6 ( left/right against wall and hit 'up' ). I will have to mull over it how to improve wlljump and Keep it compatible with wallclimb and mobile controls.