Swing Skills


Hi everyone,  
Swing Skills is a FREE rope swinging game for iOS/Android.

I've been working on it for the last 3 years, and its my first attempt at an indie game, so I'd love it if you guys could give it a roasting and let me know what needs fixing/what you love/hate about it!

One night, as you sleep in the jungle, you awaken to see the nefarious Swingorms kidnapping your friends into their evil prison machine!  Swing your rope through unique levels, smash through Blocks and collect Coins to save your pals from the angry Swingorms' clutches.

  • Can you find your way through the Hiker's mountains? 
  • Can you return the Businessman's Sports Car? 
  • Can you uncover the secret of the Strange Cubes?
  • Find out in Swing Skills!
  • Dozens of cute and quirky characters - play as a toucan, a tiger, and a toothbrush
  • Unlock cool costumes - try the Orca suit for the Penguin, the Frog suit for the Monkey, or the Sprinkles for the Ice Cream Cone
  • Discover the secret of the Strange Cubes
  • Each level is hand-crafted, not just randomly generated
  • Collect secret trophies like the Floppy Disk and the Golden Banana 
  • Dodge the evil Swingorms' Spike Drops and Lethal Lasers
  • Innovative control scheme - tap anywhere on screen and your character will throw a rope towards it
How To Play 
Tap the screen wherever you want to throw a rope. You character will swing towards that spot - try to time your taps so they stay in the air and dodge the obstacles. Keep going!

Release Swing Skills is OUT NOW! Follow @SwingSkillsGame on twitter or visit

Contact Me 
If you have any feedback, please post replies in this thread or send a tweet to my personal twitter @tamerobots, or use my contact form at    

Thanks for your help!

  • New Characters
  • New Outfits
  • New Levels
  • New Trophies
  • New Secrets 
  • Maybe some Christmas gear, who knows, mate


melihcol 1 year ago

Mechanics Level Design
I think swinging mechanics are really nice and reminds me to old Worms Game where we used rope to swing around. Swinging mechanics are nice however level design is not going well with the swing. Actually I want to feel rush where the uniterrupted swings are rewared and keeps you going faster and faster. Level design should be among the clouds where it is not interrupted to feel rush and dropping out is dangerous. Otherwise it is a fun bite size game.

Maybe you should try endless runner type among clouds. Could be more successfull. However just let users test one simple stage before going on :)
Roast Em