LEGEND OF CAVE

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I created this mostly as a programming challenge for myself... I'd love some feedback!
If you're interested in that kind of stuff, heres the source (C++): https://github.com/georgelam6/Legend

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ShinyFork 4 years ago

Game Graphics Level Design
Funny oldschool. I think you can mix it up with some new techs. Like a real-time lighting, sight tracing (like NOX view), bullet physics, particle systems and etc.
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georgelam6 4 years ago

You marked it as having poor level design, yet the levels are created using procedural generation. Physics won't work in a turn based game. Real-time lighting is firstly very difficult to program, and secondly won't suit the theme of the game. Particle systems could work, but it would be too much effort for not much result. Keep in mind that this game is made from scratch using an engine of my own creation.
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ShinyFork 4 years ago

Oh, i'm marked poor level design cause i thought that i must select any option %)
You can see some of the rouglike FPS-game variants (like a doom and etc).
You're doing fine... just sorry for my bad english if i'm looking offensive)
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