Smintheus is a 2D puzzle adventure game with crafting and survival RPG elements GameplayHybrid of classical puzzle , adventure and old school RPG genres with some experimental gameplay twists. Smintheus involves linear exploration, fighting against enemies, talking to different characters, having quests and solving puzzles both in classical way and Smintheus way, which is all about crafting gadgets and placing them at right place and right time. Main villain, who'll appear from time to time, will provide major challenge and boost up game's stealth mechanic at certain moments. ExploreSubmerge into wacky and bizarre world of Smintheus inspired by golden era cartoons. On your way you'll meet a lot of traps and other kinds of dangerous obstacles and meet various quirky characters that will introduce you to the game plot. Craft GadgetsSmintheus core feature is crafting. You can craft different gadgets that will either aid you against hostile environment or help you solve puzzles and avoid obstacles. Solve PuzzlesEncounter classical puzzles with box moving, pressure plate triggering and switch toggling. With addition to that, you'll meet unique puzzles that will involve gadget crafting, enemy manipulation, stealth mechanics and other crafty things unique to certain levels. FightPrepare for some beating! Various tools like pipe wrench and offensive gadgets such as bear trap will be your main tactical solution against hostile creatures that inhabit the world of Smintheus. Game is full of secrets and cultural references of past and modern times. Versatile settings will help you to adjust game however you want it. Although game offers relatively slow gameplay experience it grants ability to change game speed. For controls, you can use keyboard or joystick or even mouse. Could be used all controls at the same time if that's your wish.Story IntroGerald the mouse, a young craftsman was forced to leave his home village due to danger emanating from the local dweller, Lanky the cat. The cat simply became obsessed with destroying the poor mouse without giving any explanations for his hateful desire. With failed attempts to fight the cat there was nothing left to do for Gerald but to run away for his life... Beta This beta version is specially released for playtesting. Since it's still under development I decided to cut on game levels thus leaving first 8 introduction levels. The rest of game works fine, at least it should. If you encounter any bugs then post them here, in itch.io commentary section. If you'll have app crash then check out "error_log.txt" in game folder and post its contents as well. Make sure you check in-game Options. Game provides versatile customization, tweak it to your needs. Walking through the beta should take 1 hour in average. It's possible to do speedrun in 20 minutes. The most important thing is your feedback. The game's not ideal so I need that feedback to make it better. I really want to know what you think about this game. Post your thoughts, suggestions, critics or simply your impressions - I'll be glad to read them. Have a nice gameplay experience! :)
Nice concept. It really could use some sounds.Path finding movement could use some work - sometimes when you click character returns to previous cell and then goes to it. Sometimes it refuses to move to desired cell even if it's second one in front of you.
Although you eventually learn what is item and what is not it would be good idea to highlight these items somehow. Put a glow, a stroke or whatever just to make them distinguishable from the background. It would be also nice to have walls and other obstacles to be visually different from the floor. Making these things less lighter could do the trick.
The fog of war makes things interesting and extends the feeling of exploration. Game has potential but it needs a lot of work to be done. Keep up the good work and on't give up on it.