Set on a dying alien world, Exocraft places you in command of your very own space mining fleet. Design custom spaceships, manage your crew members and wield the elemental powers of your army of worker drones to defeat the ancient guardians that litter the landscape. Engage in action-packed battles and use your strategy (and a bit of luck) to conquer the richest resource deposits throughout the dynamic world. Or, team up with friends to test your skills in competitive gameplay modes as part of this ever-growing open world full of danger and untold riches.
I love the overall look and feel of the game. The graphics are great, especially for an IO game and the UI seems to work really well with it. I think the gameplay of having 6 opponents and making it time limited to just 2 minutes is a great way to get a bite of gameplay when there isn't much time available. The one area that I think would really make things pop is making some improvements to the overall "juice" factor with little animations and general polish. Since the energy balls are such a key part of the gameplay, they should really feel alive and full of energy. They felt a little too static and the animations that pulled them in just sort of felt off (too rigid, maybe they need some more interesting easing). I think polishing up those areas will really help take the game to the next level. Great work!1 year ago
Thanks for the feedback! There is a game guide that can be accessed from the toolbar, though we don't prompt you to look at it until later in the gameplay. We are making some changes to the tutorial to help teach you which guardians drones are strong against within the flow of play, so hopefully that addresses this. Yes, we currently have a 2nd trading post that will appear on the map once you discover it and we plan on adding more as the game world expands. That issue with the drones sounds like a bug that we are looking into.1 year ago