WangleLine's Profile

Ranked #2827

3

100 Points

Games

No games here


Roasts
Controls

I like the short explanation before the intro, which explains the controls using one image.
Using a german keyboard, the Z and Y buttons are reversed. I would like to change my keyboard bindings / controls in the options menu.
I don't know how to skip the intro and or the control explanation (Escape just terminates the game instantly).
Whenever I die, I have to pick up my mouse and click the retry button. Please make it, so I can retry a level by pressing space or enter. This would be nice. Thanks!

6 years ago

Hello there!
I'm WangleLine, a young gamedev from Germany. Back in 2012, I had a sudden interest in making videogames, so I downloaded GameMaker and started making crappy and half-baked games. Over the time, I released some smaller games and I started getting better at everything. I really enjoy doing sound design / music and coding. I think that there's nothing more important than player's feedback and that's why i'm here!
The project I am currently working on is a space-themed puzzle game called "sventba". It's a game about an old factory you explore on your own and I even made five devlog-ish videos about this game on my youtube channel "WangleLine": https://www.youtube.com/channel/UCkcklGgf93ZgT6yAmnzT5mw

Thanks! :D

6 years ago
Mechanics Level Design

I really love the mechanics / the core concept of the game. It's something I haven't seen yet in games and I think that with enough polishing, this could be a really cool little game!
The controls feel really spongy and not responsive at all. It's as if there's a delay between me pressing a button and the block actually moving.
What I dislike the most about your game is the lack of a tutorial. I'm not talking about text boxes that explain every mechanic in the most boring way. I'm talking about hidden tutorials, letting the player explore new mechanics and features in a safe environment, instead of having to complete a level just to die at the end because there's no way I could have known that some kind of block kills me. Add more levels for newcomers and add Arrow Key Controls, so people can play using the controls they're used to.

6 years ago

Yep, I totally agree. This is a place to get feedback for (mostly) unfinished games, if I remember correctly.
If you have to pay for a game before you can help out the developer, it shouldn't be allowed to be here.
Giving feedback and advice is something we give to the devs for free.

6 years ago
Liked

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