PresidentZagan's Profile

Ranked #199


300 Points

Gambler's Descent

New, updated alpha build available for PC and Android mobile devices! All new sliding puzzle feature implemented! Solve the puzzle for guaranteed survival, else leave it all to chance! You have reached the Labyrinth. Word has it that treasure awaits inside, a treasure beyond your wildest dreams. According to legend, a demon resides within the labyrinth. One wrong turn and it’ll all be over. However, you have something those before you did not. A magical pair of dice. One roll can change your fate, allowing you to descend further into the darkness. Will you risk your life for the Demon’s fortune? Gambler’s Descent is a Puzzle-Survival Game for mobile Android devices. The aim is to descend as far as possible into the Labyrinth, solving its puzzles and using your dice to manipulate your rate of survival. One corridor guarantees safety, whereas the other could lead to your doom. The further you descend, the higher the score!

Mechanics Game Graphics

Hi there! Your game is very fun to play. I picked "game graphics" not because the graphics need work perse, but rather as the game progressed the flashing background gets really intense. I don't suffer from epilepsy so it doesn't affect me too much, but it might cause a problem for other people. Try to tone down on the flashing lights. I know it's used to give a sense of tension because the sandwich is moving really fast, but there might be another way to approach this that's less distracting.

Aside from this, I like the overall mechanics of the game. Perhaps the bread starts a little too far down to me. When I first played I thought it was me eating whole sandwiches, but now I understand that it's just a very long sandwich. So maybe start it just high enough to start eating it right away. This will help the player :)

2 years ago

Nice one :) thanks for the feedback. I'll work on some things.

2 years ago

The final version won't be for some time. I was hoping to get some constructive feedback along the way before pushing toward a final release :)

2 years ago

No likes here