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SPACE WARS

SPACE WARS IS INSPIRED BY THE METEOR RUN MADE BY FUTURE GAMES. IT'S A 8-BIT ARCADE GAME THAT BRINGS YOU THE OLD GAMING 20 YEARS BEFORE! THE ARCADE STYLE!

_____SPACE WARS FEATURES_____

-MOVE WITH THE ARROW KEYS

-SWITCH TO THE SECOND WEAPON BY PRESSING THE CHANGE BUTTON!

FIND US ON ITCHIO: https://orfeasworldgames-studio.itch.io/

DON'T FORGET TO RATE SPACE WARS AND LEAVE A FEEDBACK ON ITCHIO PAGE

FIND US ON ROAST MY GAME HERE: https://roastmygame.com/profile/Orfea...

JOIN OUR DISCORD SERVER FOR ANNOUNCEMENTS AND GET NOTIFIED ABOUT OUR UPCOMING GAMES! https://discord.gg/fkXWEuP

DON'T FORGET TO PLAY METEOR RUN!:https://future-games-studio.itch.io/meteor-run


WARNING!:THE DEVELOPMENT OF SPACE WARS IS PAUSED FOR A WHILE

Roasts

vladyslu 4 years ago

Hi. I played your game and included it in a video. It was fun. I think I finished all the available content and did not encounter any bugs. :D If you want me to cut your game out of the video, let me know. However, if you like the video, I make similar videos every day. I will be happy if you subscribe. Anyway, I enjoyed playing your game.
https://youtu.be/mdV_J6W6958
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future-games 4 years ago

OrfeasWorldGames Studios has already subscribes, i told them about your channel
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OrfeasWorldGamesStudio 4 years ago

Hey thanks for the video! I've seen your comment on itchio, i really appreciate leaving a rating and a feedback on the game :)
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g_hi3 4 years ago

Game Graphics Controls
First of all, I really like the art style. It reminds me of what Gameboy games looked like.
I also like the little explosions when you hit an enemy. It indicates to me, that I'm hitting the right target. For example the little health pickups don't register a hit, so I knew I could pick them up.

What I didn't like was the lack of any help.
- When I started the game, I tried to move with the WASD keys, because I expect to move with those on a PC game. I think it's fine that I have to use the arrow keys, but a little heads up would've been nice. This is of course not an issue with gamepad controls.
- Next, I had to figure out how to shoot. Because the game uses the arrow keys for moving, I had no idea which keys I could press and tried out the mouse buttons. Again, this is fine, but I don't like being thrown right into the game like that.
- There is no pause button (that I'm aware of). I was trying to pause the game to write notes and couldn't find a pause menu. I tried the escape button and everything on my mouse and around WASD.
- The game doesn't have any start or end. When you finish the boss, you get thrown right back to the start. I think this is fine if intended.

Bugs I encountered:
- The boss had a bug on my first run where the center gun and the top and bottom guns fired simultaneously, which led me to die instantly.
- When shooting, the space ship moves to the center of the screen. When this happens, it kind of bugs the movement controls and you have to let go of the move keys to start moving again. If I didn't I couldn't move all the way up, for example.

What to improve:
- Add a start menu to the game. It doesn't force me right into the game and I have the ability to look up the game's controls
- Add a pause menu. The pause menu doesn't have to be super fancy. Imo, it's enough to show a "Pause" text in the center of the screen.
- Either in the start menu, the pause menu or at the start of the game: show the player how to move. A player won't read the description on how to play before trying to play.
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OrfeasWorldGamesStudio 4 years ago

Thanks for your feedback! yes we see the issue here, you can move with the move too by pressing the right button.
We will add a pause menu
And we will add main menu
Thanks Again!
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SaberTooth-Studios 4 years ago

Hey, isn't this game one of the gdevelop tutorial demos? I don't think you made this, the screenshots look exactly like the pre-made demo from gdevelop, and the bike racing game you made is also one of the gdevelop tutorial games.
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