Ranked #349
390 Points
The core mechanics are there but in my opinion ammo goes out too fast, and the character moves way too slowly that is my only complaint in that regard. The graphics are not bad but are not pleasing to me either. They are consistent and they work.
As for Ui, as pointed by other comments, them being int the right of the screen does not help at all. Aside from that sometimes the tutorials do not make things as clear as they are.
To end, i dont feel like pressing space after reading some character's thoughts works too well. Maybe some kind of cinematic would be better
First of all thanks for taking the time to play this little project of mine.
In the gray city you just have to walk forward trying to avoid the dark figures, not a long distance actually.
As for the physics issue, i noticed it recently and am currently trying to fix it.
Thanks again for roasting, if after knowing what you have to do you are insterested in continuing please do as any feedback would help.
i am afraid you discovered another bug, after the gray city scene, if you talk to the skull it should display a dialog (this is the first time this happens to someone though).
As for the areas that take you back, it is completely deliberate. I don't know if you have played a zelda game but this is a "version" of lost woods, a frequent zone in those games. You are right though, there is a tablet that hints you about this but it is true that it is a bit hidden and that you need a dictionary to read it, so most people won't notice it, i might have to make it more obvious.
Last but not least you are right about the vastness but i think the map wouldn't work as i want the game to work. I want the game to feel a bit misterious and unexplored. A map that uncovers itself while you walk could be cool but i feel i'm too noob for that.
Anyway thanks again for playing and for the feedback, it really makes me really happy :)
Hi!. First of all thanks a lot for playing, and commenting I appreciate it and it means a lot.
As for the roast i have to disagree in some matters. Although i do admit that the game is lacking and sometimes frustrating i do not believe it is due to the lack of gameplay but to lack of directions or something like that. What i mean is that the game was not meant to be something really "gamey", just sort of like a little 10 minute experience, see this, feel a bit lost and alone and finish, so i do not see the need for something like more puzzles or combat as you suggest.
however i do admit that despite what i said the game still is confusing and empty. From my point of view what you have to do is clear and it is not much but well i'm the dev and alredy know where everything is so my experience is not valid. There isn't really much more to see, but not knowing what to do it might feel like a lot. I just don't really know how to fix this, i feel like any kind of message would kind of ruin the inmersion.
I don't know, i'm really lost and i'm really noob, this is my first game so thanks again for comenting, and if you have any more suggestions or any games for me to roast feel free to reply again.
don't worry i appreciate honesty it gives me a lot of help so you comment was really helpfull.
I do agree with you that there should be more hints to the "puzzles" as though really simple at first they are totally misleading and can turn discouraging , so i'll look into that.
So again thanks for everything and i wish you a lot of luck too
wow. First of all thank you for your feedback and for taking time to play this, it gave me a boost of autoesteem to tell you the truth.
The unfortunate truth is that i don't really know what else to add, i'll make sure to fix what you said and to polish stuff other reviewers told me, but i feel a bit stuck.
Anyway, as i tell you i was feeling like the project was over and there was nothing i could do to improve it, so i thought this was it but with your comment i migh give it another try, think a bit more and try improving the game a bit more.
As for my contribution to the project Im an accordionist (as you can guess by playing the game) so the """"""soundtrack""""" was entirely made by me, but the songs are really simple because i know my limitations.
As for the code i'm also a programmer (Well a student really) so yeah i did it myself, but with a lot of reference and brackeys tutorials hehe.
Most of the art is mine, but most of it was done by taking references from other artists (waterfall animations for example), and there are a few tiles that are not done by me such as the "dirt wall" tiles or the big rock.
Last, i did only two sounds, the menu button sound and the wind howling sound, there aren't many more but the rest are from free sound pages because here is where i struggled the most.
Anyway sorry for the long text and again thanks a lot for your review, i'll keep in mind what you said. If you are interested i'll try to update soon.
PD:I don't really know how to upload games to steam, so if you know and could help it would really mean a lot to me.