bionicle_fanatic's Profile

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Tidal Fall
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Tidal Fall will be a 2D physics based platformer, set on a magical island which is slowly being consumed by the rising sea. You'll play as Kole, a stone golem intent on rescuing the island's elemental inhabitants with the aid of his water-spirit friend, Wight.Gameplay will be level-based, each challenge providing exciting and addictive action puzzles in the form of physics-based platforming. The sea is constantly rising, so your goal is to keep Kole above water for as long as possible on the rickety structures dotted around the island.The game will follow a rich and compelling storyline, introducing memorable and endearing characters along the way. With storytelling as much a core focus as gameplay, I'm putting extra effort into making this world feel real and intriguing. The demo I'm including as a download was created a while ago, and was only inteded to showcase the unique platforming style, not the story. The build you'll download is only a mere slivver of what the final game will be like. I'm looking for critique specifically on the gameplay style, so ingore the art (or lack thereof).That's all for now, hope you enjoy. [;)]


Roasts
Animation UI Graphics

Toodles, Vallar! o/

Just played Castle Mashers. I'm new to this whole roasting thing, but here's my best shot:

Title screen UI needs improvement.The game is obviously WIP, but a quick background texture would work wonders.

The Settings button didn't bring up any settings. Not sure if this is a glitch or a feature yet to be implemented.

Nice flail particles. They gave a sense of superiority when compared to the effect-less skeletons.

The controls were possibly a little unbalanced for my taste. I could see myself getting used to them eventually, but a slider to adjust manoeuvrability might counter the "new shoes" feel that new players might get.

At one point, after I'd defeated the first wave of several, the next lot of enemies/boxes failed to load. I'm not sure if I beat the game, if the level was WIP, or if there was any procedural generation hiccup.

Overall, with a few things ironed out and maybe an upgrade system, I could definitely see myself playing this regularly on my android device. Great work so far, keep it up! [;)]

1 year ago

Toodles o/

Thanks very much for the roast! [:)] I'm glad you like the overall concept, and I'll definitely look into implementing better controls and interface. Hopefully I should have things all up and running smoothly by June. [:P]

11 months ago

Oh, and sorry for replying so late, I've been massively busy, as you probably expect. [:P]

11 months ago

Hi there, thanks for the interest and feedback. Tidal Fall is now complete, and available to play on the play store (https://play.google.com/store/apps/details?id=com.FanaticGameStudios.TidalFall&hl=en) or on gamejolt.com (http://gamejolt.com/games/tidal-fall/153226). Good luck saving Tengy island!

3 months ago
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