Ranked #1336
200 Points
This is a small game about conquering wild irradiated territories and turning it into pure green nature. Mine resources, build structures, expand and purify the world! NOTE: this is an early prototype of the core gameplay. The purpose of this prototype is to test if the core idea of conquering territory is fun to toy with even with no obstacles or goals. For this reason expect the following: No obstacles No goals No fancy graphics (even camera perspective will be different in the final version) No juice, no polish There is no even a title screen! Some bugs Thanks to the latest feedback the following points were improved: Buildings are now tied to hotkeys. Domes: 1, Towers: 2, Radars: 3, Storages: 4 Building mode now doesn’t reset after each click, so you can keep building the same structure Camera panning now works with WASD/Arrows keys. Funny thing it was already implemented in code, but for whatever reason the panning speed was set to zero. *facepalm* If the prototype proves that players have some interest in the idea even with all the limitations above, the game will be met with further development. Controls Camera Zoom - mouse wheel Camera Pan - WASD, arrow keys, middle mouse button Build/Select - left mouse button Cancel/Deselect - right mouse button, ESC Build a dome - 1 Build a tower - 2 Build a radar - 3 Build a storage - 4 Fullscreen is recommended! Feedback This game idea desperately needs your feedback! Please don't hesitate on leaving a comment, tell me what you liked about it, what you disliked about it, whether you had fun, and what prevented you from having fun. Every little bit helps! If this game idea gathers enough feedback and improvements, it will be developed into a full game. You can make this happen!
The game could potentially be very fun... if it worked.
I finished the tutorial successfully, but got stuck on the very first level. Once the level is complete there is no way to get to the next one. The UI shows an upward gesture, but clicking and dragging upwards does nothing. Exiting to the main screen doesn't allow to select any other stage, buttons on the bottom of the level do nothing when clicked. I literally can't find a way to get to the seconds stage. Perhaps because it was designed for mobile phones, but I'm trying from a desktop?
And it's a shame, really, this game could've been fun, based on the tutorial.
One of the nice things about it is that it is a web-based game - no need to download anything, you can play directly in the browser.
The game has a decent graphics, not minding some red square placeholders.
Controls are fine, but the main character feels a bit floaty.
There are a number of bugs though (action mode):
1. I got stuck in a red square and couldn't get out.
2. When I reached zero hearts nothing happened. The character just can't move, I can't exit. Had to reaload the game completely.
Other potential improvements:
1. Frame-freeze on being hit is waaaay to long. Feels like eternity before game returns control to you after you get hit.
2. Flying enemies can get into walls and shoot you from inside. There is no way for you to kill them while they're in.
3. Bashing enemy can fall off the cliff and it falls very very slowly. Gravity of this enemy is pretty off.
4. Black platforms on a dark red background are barely visible.
5. UI flashes "default" state every time you switch rooms.