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Gregs Deadly Draft - Mascot Horror Game In A Football Field!

The new horror game that features a real shark mascot called Greg’s, who will try to get you! Silvercity Sharks just released a new horror mascot game called Greg’s Deadly Draft, featuring a real shark mascot called Greg. Play against Greg White Shark in a battle for your life as he tries to recruit you for his failing football team. Greg is putting you through several trials to see if you would make a good fit on his roster. Dropped by your adversaries is a potion that gives you an advantage in combat and stealth. Try to get around greg’s deadly traps in order to escape his football field horror! Make your way to the depths of the stadium and find the clues to get your way out! Greg’s Deadly Draft is a Single-player horror mascot game where you have to complete a set of challenges by the deadly mascot, evade traps and complete puzzles in order to continue. The players are tasked with doing challenges such as throwing your football at targets, collect serums and much more. You will also be chased around the map, while you can always throw footballs at the enemies head as you will be equipped with unlimited number of footballs which you can throw at targets, alongside of others such as the anchor – which will stop enemies dead on their tracks for a limited time only. Watch the official trailer below: Will you be checking it out and get into Greg’s deadly draft? If you do, then be sure to check it out and support the developers. You can try out the game right now on STEAM here available for only $4.99.Additional Links: STEAM PAGE: YOUTUBE: TWITTER: TIKTOK:

Jupiter Melon

Welcome to the pixelated planets of 'Jupiter Melon,' an 8-bit-inspired roguelite deckbuilding game that takes you on an interstellar journey to save the galaxy. Strap on your jetpack and dive into procedurally generated caves across various planets, each holding valuable artefacts.Gameplay Highlights: Jetpack Maneuvers: Fly through alien caverns using your trusty jetpack, avoiding the walls to maintain the cavern's stability. Artefact Collection: Follow your radar through the caverns to find the Artefact, unlocking powerful cards that will shape your strategy. Card-Based Chaos: Trade collected artefacts for a variety of cards, each with unique effects that can aid your journey. Cards are drawn randomly to keep each run fresh and unpredictable. Beware, once you have drawn all your cards you had better get out fast! Fuel Management: Gather fuel to jump between star systems and explore further planets, each with its own set of artefacts. Boss Showdown: Face off against a formidable cosmic boss in an intense 8-bit showdown. Success demands not only strategic deckbuilding but also a well-timed gun card to conquer the final challenge. Features: Strategic Deckbuilding: Build and refine your deck with each run, adapting to challenges and optimizing for the ultimate boss encounter. Immersive 8-Bit Aesthetics: Retro-inspired visuals create a nostalgic atmosphere that complements the cosmic adventure. Chiptune OST: Audio was made using the TIC-80 tracker. This is the largest project to date where I have managed to create the music and SFX myself :) Procedural Generation: Endless replayability with dynamically generated galaxy for a unique experience in every playthrough. This is a prototype put together in 6 weeks. I am trying to find funding to develop this game further based on feedback I receive here so if you have any suggestions or criticism please roast away :)