Shootout! Is a head to head game where one player duels another by trying to be the first to shoot a puck into the other players end zone. This game was wildly popular in the 1970's and early 80's. All the kids wanted to have Crossfire! Now with the company closed, and the game no longer in production, Shootout! is a re-imagined version on the tablet. Go retro and get the same competitive feel by playing face to face on your tablet. You'll get caught up in it!
Ready to play with Candies in the Plasticine world? Lollipops, caramels, chocolates, toffees, a bubble gum, a sugar, gummy bears and other friends waiting to play with you. They think that you are the best player. Collect so more coins as you can to unlock all of them. The Candies like fly in the sugar rocket. Don't forget to upgrade it and other powerups to the maximum level. Game story:For a 100 years candies lived happily ever after behind a sweet wall. But one day a hungry child has come and crushed the wall.Game features:- Simple and fun game play- One touch game- Collect all 50 candies!- Unbelievable Plasticine graphics- Different locations- Fantastic music- Crazy humorRun with candies throw different locations. What location you like more: summer adventure, sprint and winter, dark forest or dungeon? Maybe you like to run inside hungry boy body?
You are the Battlemage, master of spell-based combat! Once again, the kingdom is in peril. It is up to you to defend it. Aldarix the Battlemage is a casual "puzzle roguelike". Key features include: Turn-based combat, based on spells and positioning. Story mode. Survival mode with randomized levels and permadeath for hardcore players. Spells are balanced so that the right spell must be chosen for each situation. Correctly used they can have devastating effect! The game is currently under development, and I am looking for feedback on the tutorial and what the experience is for new players.Anything confusing or weird? Is it too hard or too easy?
Actually roast my game! I didn't come here to have my ego stroked. I came here to hear hard truths about why my game is apparently worth people's time, but not their money.Can't think of anything mean to say? Support Pulse Blaster's continued development! Buy it now on itch.io and name your own price!Pulse-Pounding Action! Blast through swarms of AI-driven minions and procedurally-generated bosses in this 3D top-down Twin Stick Shooter! Enemy swarms! Smaller enemies attack, retreat and defend their territory according to their own capabilities and goals. Pop that popcorn! Procedural bosses! Pick them apart piece by piece, or focus your fire in an effort to Destroy the Core! 3D Sound for a 2D game! Every zap, boom and ominous hummm is carefully positioned and modulated to help your brain keep track of the action. Try it with headphones! Pulse-Pounding Techno! Soundtrack by the legendarily prolific DST. Controller support! Tested extensively with wired Xbox 360 and Xbox One controllers. Includes default settings for unknown controllers. All controls including mousey-keyboard are rebindable at runtime.
William’s WoolSocks is a mobile game tapping on new game mechanics. The game’s worldwide release date is April 1st 2018 and it will be available at Apple App Store and Google Play. William’s WoolSocks game is taking its tragicomic core idea from a Finnish cult classic game Sakari’s Sweater game (Sakarin Villapaitapeli in Finnish). However, there are some irritatingly tempting new features added to the game. William’s WoolSocks is simplistic yet stunningly fun mobile game. Its appeal and interest lies in simple playability that doesn’t keep the player guessing or leave them puzzled what is going on. Wool socks are just being worn over and over again – or then maybe not wear them at all. The freedom to choose lies in the player’s hands. This can reflect not only imagination, but moral values and the ability to understand the abstract in so many different ways, too. Or then not reflect anything at all! William’s WoolSocks is not just a game, but a phenomenon and, in a way, a mindfulness experience. With this game one can experience liberating feelings and even reach catharsis due to the game’s simple mechanics as the player’s body will release endorphins after a successful clothing ritual.
This is a prototype for a platformer I'm making with more advanced basics than my previous game Cowboizz. Roast me!Shoutout to my friend BTC for making the music for the game. SoundcloudArt by Samu. Deviantart
'Member the Way?' is a simple game.All you've got to do is to follow a given path. Sounds easy, right?Well, actually it's not quite that easy.You can see the path only at the beginning of a level. As soon as you hit 'Start', it disappears and you have to rely on your memory.But you are not all on your own. Some waypoints will still be visible and every 'saved' life can be used later to reveal a part of the path for a short time.How far can you get?
'The fast-paced platformer where gravity moves with you.' Think that about sums it up. Any and all feedback is appreciated, and don't be afraid to be honest, even if you feel a bit harsh doing so. Only way any of us can improve. Oh, and if you'd be as nice, could you also give your opinion on the the potential alternative names, or better yet, suggest one yourself? Thank you. :)
Smintheus is a 2D puzzle adventure game with crafting and survival RPG elements GameplayHybrid of classical puzzle , adventure and old school RPG genres with some experimental gameplay twists. Smintheus involves linear exploration, fighting against enemies, talking to different characters, having quests and solving puzzles both in classical way and Smintheus way, which is all about crafting gadgets and placing them at right place and right time. Main villain, who'll appear from time to time, will provide major challenge and boost up game's stealth mechanic at certain moments. ExploreSubmerge into wacky and bizarre world of Smintheus inspired by golden era cartoons. On your way you'll meet a lot of traps and other kinds of dangerous obstacles and meet various quirky characters that will introduce you to the game plot. Craft GadgetsSmintheus core feature is crafting. You can craft different gadgets that will either aid you against hostile environment or help you solve puzzles and avoid obstacles. Solve PuzzlesEncounter classical puzzles with box moving, pressure plate triggering and switch toggling. With addition to that, you'll meet unique puzzles that will involve gadget crafting, enemy manipulation, stealth mechanics and other crafty things unique to certain levels. FightPrepare for some beating! Various tools like pipe wrench and offensive gadgets such as bear trap will be your main tactical solution against hostile creatures that inhabit the world of Smintheus. Game is full of secrets and cultural references of past and modern times. Versatile settings will help you to adjust game however you want it. Although game offers relatively slow gameplay experience it grants ability to change game speed. For controls, you can use keyboard or joystick or even mouse. Could be used all controls at the same time if that's your wish.Story IntroGerald the mouse, a young craftsman was forced to leave his home village due to danger emanating from the local dweller, Lanky the cat. The cat simply became obsessed with destroying the poor mouse without giving any explanations for his hateful desire. With failed attempts to fight the cat there was nothing left to do for Gerald but to run away for his life... Beta This beta version is specially released for playtesting. Since it's still under development I decided to cut on game levels thus leaving first 8 introduction levels. The rest of game works fine, at least it should. If you encounter any bugs then post them here, in itch.io commentary section. If you'll have app crash then check out "error_log.txt" in game folder and post its contents as well. Make sure you check in-game Options. Game provides versatile customization, tweak it to your needs. Walking through the beta should take 1 hour in average. It's possible to do speedrun in 20 minutes. The most important thing is your feedback. The game's not ideal so I need that feedback to make it better. I really want to know what you think about this game. Post your thoughts, suggestions, critics or simply your impressions - I'll be glad to read them. Have a nice gameplay experience! :)
Buy a used space fighter, stock up on equipment and supplies and go make money by transporting cargo or being a pirate and attacking other ships. Game in active development.The game is available through itch.io. Here's a free download key exclusively for Roast My Game users: https://dent2.itch.io/space-dust/download/sTMT_pq59mP_N0jTM3L_Wkp7PxrH42O7DvyS0fywIn case of problems, e-mail email@example.com or tweet @SpaceDustGame
Super Frog's Quest is a platformer reminiscent of the classic SNES era. The game is about a yet to be named frog who must rescue the tadpoles and his froggy family from the organized army of flies. Our friend will also encounter all sorts of other dangerous creatures and must use his frog abilities to conquer his foes.At the moment, I've released a short demo to give players an idea of the final game. Posting this here to hopefully get some feedback and see what people think of it.I'd recommend using a controller, preferrably an XBox controller. You may have to restart the game if you plug in the controller after the game is already loaded.Controls are explained in the How To section of the game. Let me know what you think! :)
Spook Troop is a game where you fight an endless onslaught of enemies that get progressively harder as you go. It is a fast-paced and twitch reaction game that requires the player to think and act/react fast to what is shown on screen! Compete against your family and friends for the high-score! Has anyone been able to defeat all bosses yet?You control a red-haired boy and a pink-haired girl as they run away from a pair of huge white hands. On the way, enemies come down from the top of the screen - Which you need to defeat in order to stay alive, as your health bars gradually depletes -, and the more you defeat, the more varied the enemies become. Each player also has a weapon meter, which once filled, will drop one of 4 weapons available for each character (for a total of 8 weapons) . Every ~50 enemies defeated, the players have to defeat one of eight bosses, each with different attack patterns and movement types. Once the boss has been defeated, the players advance to the next of one of the four stages. Each of the stages has a different set of enemies and different backgrounds and sweet NES-styled synthesized tracks. Once you finish all stages, the game loops - but the enemies take more damage to be killed, so it's an extra challenge. In multiplayer co-op, the players are able to revive each other by simply killing enough enemies and filling a revive bar. While on single player, the player does not have that hability, but all of the weapons are available.• Fast paced, twitch-reaction retro game• Awesome 8-bit NES style soundtrack• Inspired by many arcade and videogame classics• Different roster of enemies and bosses• The only ads in the game are in the loading screen, no in-app purchasesFollow the game on Facebook for art, announcement and gameplays!https://www.facebook.com/spooktroopgame/